Midweight Motion Designer
Listed on 2026-07-13
-
Creative Arts/Media
Computer Graphics / 3D / Animation, Creative Design / Digital Art, Video Production
What makes this studio’s work distinct is how motion is treated. It isn’t film or broadcast craft. It’s a branding discipline – you’d be building motion behaviours, systems and toolkits that extend identities for major clients, not animating to spec. The studio hires designers who animate, not animators who execute design.
RoleYou’ll work alongside the studio’s motion director to define behaviours, toolkits and identity extensions for clients. The expectation is that you take loose sketches and briefs, add creative thinking, and improve the design as you build, rather than simply finishing it.
Secondary work includes brand videos and campaign production. The studio describes itself as scrappy and lean, where designers pitch in on strategy and ideas are expected from everyone, not just handed down. You’d be the second permanent motion designer on a small, growing team – a discipline still being shaped, with real room to influence how it develops.
Package- $80,000-$110,000
- Hybrid working: three days in the office
- Health insurance, including medical, dental, and vision
- Twenty days PTO + five dedicated wellbeing days
- Learning and development stipend
- Weekly cultural programming: talks, workshops, screenings
- 401(k) match
You have roughly two to three years’ experience, at least one of it inside a studio. Your background is around half brand design, half motion – a Designer who moved into animation, not a technical specialist.
You work primarily in After Effects and Figma, mostly in flat 2D for branding; 3D is a bonus, not a requirement. You want to contribute ideas, not just production, and this role is built for just that.
#J-18808-Ljbffr(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).