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Director, Product Management

Job in New York, New York County, New York, 10261, USA
Listing for: Paramount Pictures
Full Time position
Listed on 2026-07-25
Job specializations:
  • Design & Architecture
    UI/UX Design
Salary/Wage Range or Industry Benchmark: 159120 - 265200 USD Yearly USD 159120.00 265200.00 YEAR
Job Description & How to Apply Below
Location: New York

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General Business

New York

Full-Time

On-Site

#We Are Paramount  on a mission to unleash the power of content… you in?
We’ve got the brands, we’ve got the stars, we’ve got thepowerto achieve our mission to entertain the planet – now all we’re missing is… YOU! Becoming a part of Paramount means joining a team of passionate people who not only recognize the power of content but also enjoy a touch of fun and uniqueness. Together, we co-create moments that matter – both for our audiences and our employees – and aim to leave a positive mark on culture.

Director,

Product Management (CBS Sports Web)

Location:

Nashville, TN / New York, NY / Los Angeles, CA Type:
Full-Time, On-Site Org: CBS Sports Digital, Product, Design & Engineering

#We Are Paramount  on a mission to unleash the power of content… you in?

We've got the brands, we've got the stars, we've got the power to achieve our mission to entertain the planet. Now all we're missing is
YOU. Becoming a part of Paramount means joining a team of passionate people who not only recognize the power of content but also
enjoy a touch of fun and uniqueness. Together we co-create moments that matter, both for our audiences and our employees, and aim to
leave a positive mark on culture.

Overview

Own the product direction for one of the largest sports sites on the  is the front door to CBS Sports for tens of millions of fans. It is where scores, live game trackers, news, fantasy, and betting come together during the biggest moments in sports: the NFL, March Madness, The Masters, college football, Champions League, andmore. This role owns the product strategy for the full web experience.

You will lead a small PM team, work directly with design and engineering leads across squads, and stay close to the work. This is a player-coach role. You set the direction, and you're in the details.

Responsibilities include, but are not limited to:
  • Set product strategy for  and translate it into clear priorities teams can act on. Own the web plan. Decide what we're building, sequence the work, balance risk, track outcomes, and make the hard calls on what to
    continue, change, or stop.
  • Treat web as the reach and discovery engine for CBS Sports. Grow organic and direct traffic, sharpen high-intent surfaces like
    game trackers and scores, and turn anonymous visitors into registered users.
  • Own the role web plays in the broader portfolio: growing registered users at scale and converting web audiences into sticky products
    like the CBS Sports App.
  • Prototype to think. We build working prototypes to remove ambiguity, test ideas with real fans, and learn before we commit. You'll use
    tools like Claude and Cursor to make concepts tangible, iterate on what you learn, and arrive at a better strategy because you've held
    the thing in your hand.
  • Coach and develop 1 to 2 PMs through structured feedback, calibration, and deliberate growth planning.
  • Partner with design and engineering directors on cross-squad alignment, delivery cadence, and how we evolve our process.
  • Partner with editorial to make web the place where great storytelling and great product meet.
  • Represent product to executive leadership. Turn fan behavior, competitive dynamics, and product performance into a clear narrative that builds trust.
How We Build (The Builder Culture)

We've moved past feature factories, PRDs, and slow-motion handoffs. We work in small, cross-functional squads with fixed timeboxes,clear ownership, and a focus on outcomes over output. When we need to figure out whether an idea works, we build a prototype and put
it in front of fans. The goal is not a finished feature. It's removing ambiguity fast enough to make better decisions.

AI is how we make this possible. PMs prototype in code using tools like Claude and Cursor. Not to ship production features, but to make
ideas tangible, test them with users, and learn before we commit. Designers do the same. Engineers ship with AI as a pair programmer.

We build internal tools with prompts when a workflow can be automated. This is the operating expectation, and as a Director, you'll
model it and push what's possible further.

The result is that we move faster…

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