Software Engineer, Front End Developer
Listed on 2026-05-30
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Software Development
Software Engineer, Front End Developer
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination.
And it’s why our business strategy centers on making journalism so good that it’s worth paying for.
The New York Times is looking for a mid-level software engineer to join the Games team, with a primary focus on building web experiences and an opportunity to grow into backend development over time.
New York Times Games helps people bring fun, thoughtful, and rewarding play into their daily lives through an expanding slate of original games, classic puzzles, and the iconic New York Times Crossword. The team consists of engineers, designers, and product managers, focusing on shipping user-centered, experiment-driven features.
As a Software Engineer on the Games team, you will engineer exciting features for our portfolio of games, such as the NYT Crossword, Midi and Mini, Wordle, and Connections. SUB Squad focuses on growing Games subscribers by improving our subscription offerings, deepening player engagement, and ensuring subscribers stay subscribed. Most of your time will focus on frontend experiences in our web stack, while also collaborating with backend engineers and gradually taking on backend work as you ramp up and have interest.
You will work in React & Type Script on the frontend, Node.js for web applications, and Go-based APIs, all running on the AWS cloud platform. You will help develop, test, and operate features end-to-end, from idea to production, alongside a collaborative team that values learning and continuous improvement.
This is a hybrid role based in our New York City headquarters.
ResponsibilitiesBuild web interfaces for our Games using React, Type Script, and modern HTML/CSS.
Collaborate with backend engineers to integrate APIs that support new features and experiments.
Participate in the full development lifecycle, including technical design, implementation, code review, testing, and release.
Instrument features for observability and experimentation, working with analytics and product partners to define success metrics.
Debug and resolve issues in frontend code, Node.js services, and supporting infrastructure.
Help improve our frontend architecture, shared components, and developer tooling.
Participate in an on-call rotation for the systems you help build.
Demonstrate support and understanding of our value of journalistic independence and a commitment to our mission to seek the truth and help people understand the world.
This role reports to the Engineering Manager of Games.
2+ years of full-time software engineering experience building and supporting user-facing features in large-scale web applications using Type Script and modern frontend frameworks such as React
Comfortable working with HTML and CSS to deliver accessible, responsive user interfaces
Experience in version control tools (Git, Bitbucket, etc.)
Familiarity with server-side web development (for example, Node.js, Go, or a similar language), or a clear interest in learning it
Comfort troubleshooting issues in production using logs, metrics, and monitoring tools
Experience collaborating with designers, product managers, and other engineers to ship features
Experience creating detailed technical documentation, including the ability to explain tradeoffs and rationale in writing and in conversation
Demonstrated growth mindset; you seek feedback, learn from mistakes, and are curious about new tools and practices
Interest in working for a mission-driven organization and in building products that delight a wide audience of players
Experience with A/B testing or experimentation platforms
Experience with observability tools such as Datadog, Sentry, or similar
Experience with Node.js or Go in a production environment
Prior experience working on consumer-facing…
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