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3D Modeler (Engineer Software 2) - 29564 with Security Clearance

Job in Norfolk, Virginia, 23501, USA
Listing for: HII Mission Technologies
Full Time position
Listed on 2026-08-11
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 78405 - 90000 USD Yearly USD 78405.00 90000.00 YEAR
Job Description & How to Apply Below
Requisition Number: 29564 Required Travel: 0 - 10%

Employment Type:

Full Time/Salaried/Exempt Anticipated Salary Range: $78,405.00 - $90,000.00 Security Clearance:
Ability to Obtain Level of

Experience:

Mid This opportunity resides with Global Security (GS). Mission Technologies' Global Security (GS) group comprises live, virtual, constructive (LVC) solutions; fleet sustainment; nuclear and environmental; and Australia business. As a trusted partner to our military customers, HII designs, develops and operates the largest LVC enterprise that prepares warfighters for cross-domain battle. With advanced technologies to enable mission readiness, HII understands that preparation requires full coordination-not readiness in piece-parts.

For more than 40 years, the U.S. Navy has entrusted HII to maintain and modernize the vast majority of its fleet. With a holistic approach to life-cycle maritime defense systems-from small watercraft to submarines, surface combatants and aircraft carriers-HII ensures a high state of readiness. HII supports the Department of Energy's national security mission through the management and operation of its sites, as well as the safe cleanup of legacy waste across the country.

HII meets clients' toughest nuclear and environmental challenges. Leadership Mindset at HII - Mission Technologies Leadership at HII is a mindset, not a title. Through our Leadership Capability Framework, we define how every employee grows, leads, and contributes-regardless of role. It sets the standard for how you can develop yourself and what you can expect from leaders across our organization.

We look for candidates who want to grow in alignment with these capabilities:
* Know & Grow Your People - Commit to learning and supporting team success.
* Build Relationships - Communicate openly, collaborate well, and build trust.
* Take Ownership - Deliver on commitments and take pride in your work.
* Customer First - Focus on the mission and those we serve.
* Shape the Future - Bring ideas, curiosity, and continuous improvement.
* Act with Urgency - Take initiative and follow through with purpose. These capabilities guide how all employees contribute to our shared success across Mission Technologies. Summary Mission Technologies, a division of Huntington Ingalls Industries, is looking for a talented Software Engineer to support the development of Live, Virtual, and Constructive (LVC) gaming simulations for the U.S. Department of Defense. This role focuses on creating high quality 3D models and gaming terrain for use across multiple simulation and training platforms.

What You Will Do
• Create and publish high quality, exercise ready 3D models in various formats

• Produce models that meet Unity and .fbx/.3ds Max requirements

• Maintain and update 3D model and texture libraries

• Work directly with source data providers, planners, and customers to gather and refine requirements

• Test and optimize models to ensure proper rendering in simulation environments

• Collaborate with cross functional team members to troubleshoot, adjust, and enhance 3D models throughout the production lifecycle What You Must Have
• 2 years relevant experience with Bachelors in related field; 0 years experience with Masters in related field; or High School Diploma or equivalent and 6 years relevant experience.

• Bachelor's degree in Art, Gaming, Graphics, or related field, plus 2-4 years of relevant experience

• Strong experience in 3D modeling, texturing, scripting, and animation for gaming or simulation environments

• Skilled in UV mapping, polygon optimization, LOD design, and high/low poly modeling

• Proficiency with tools such as 3ds Max, UV Layout, Maya, Adobe Photoshop, or Blender

• Familiarity with formats such as .flt, .obj, .skp, and .hpy

• Experience with Unity3D, Unreal Engine, Cry Engine, Havok, VBS, or similar platforms preferred

• Experience with animation, rigging, or weighting
• Basic knowledge of C++, C#, or JavaScript within a game engine environment

• Strong communication and teamwork skills

• U.S. citizenship required; must be able to obtain a Secret security clearance The listed salary range for this role is intended as a…
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