×
Register Here to Apply for Jobs or Post Jobs. X
More jobs:

Associate Art Director

Job in Novato, Marin County, California, 94949, USA
Listing for: Dormont Manufacturing Co
Full Time position
Listed on 2026-07-03
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 176600 - 261380 USD Yearly USD 176600.00 261380.00 YEAR
Job Description & How to Apply Below

As an Associate Art Director at Cloud Chamber, you will join our talented development team to help shape the visual excellence and output of our Art Department, defining and evangelizing the realization pillars for our game visuals while managing quality expectations for both internal and external development teams. You will be responsible for managing the relationship with our co-development partner; aligning with their art team, upholding the creative vision of the project, and delivering clear, actionable briefs that translate the overarching creative vision into cohesive, actionable benchmarks for deliverables.

By leading this passionate group of artists to craft breathtaking environments, characters, and effects that support the overarching Art Vision, we will bring the richly imagined world of Bio Shock to life.

What You’ll Do:
  • Ensure the successful creation and execution of domains within the internal Art Department, and external partners, by setting and managing quality expectations in alignment with the Art Vision and Production Strategy.
  • Support the Art Direction of external development teams; translating and upholding the creative vision, submitting clear, actionable briefs, reviewing work and giving meaningful feedback.
  • Define and evangelize the realization pillars to the team for the visuals of the game in accordance with the overarching Art Vision and Creative Direction.
  • Partner with Tech Art, Level Design, Mission Design, Narrative, and Cinematics to ensure a cohesive and holistic approach to the realization of the characters, UI, and VFX in support of the Creative Direction. Partner with Stakeholders in other art teams to ensure requirements/needs are being met to deliver on the art needs of the game.
  • Develop and maintain appropriate references and documentation to guide the team.
  • Support Art Leads and Production to plan and mandate work for the team.
  • Participate in reviews to validate the quality of the implementation of the departments under your purview.
  • Train and empower the Leads and ICs in your care to integrate art direction in their work to unleash their creativity and the ownership of their work.
  • Assist in the preparation of documentation and presentations.
  • Act as a stakeholder for recruitment, hiring, and onboarding.
  • Actively contribute to talent development, including identifying high-potential individuals, supporting succession planning, and supporting the ongoing development of skills and capabilities across the team.
What We’ll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world‑class AAA experience.

Skills & Experiences:
  • A minimum of 10 years in game development, with at least 3+ years as an Associate Art Director.
  • Shipped at least one full cycle AAA game in a Leadership capacity.
  • Had significant impact on a AAA title recognized for its high visual fidelity.
  • Bachelor’s Degree in Art or equivalent work experience.
  • Previous experience leading large art teams for AAA game development. Experience working with Art Directors/Creative Directors and spearheading translation of sophisticated art vision.
  • UE5 Experience.
  • Lighting and VFX experience, working with Lumen.
  • Maya, 3ds Max, Blender and ZBrush.
  • Substance Painter / Designer and P  workflows.
  • Houdini, After Effects, Nuke or similar.
  • Background in 3D Art for games.
  • Experience working with hybrid/distributed teams and co‑development.
  • Art and environmental storytelling experience.
  • Knowledge of asset creation pipelines.
  • Focus on First‑Person Shooter is a plus
  • Bilingual French/English is a plus.
Who You Are:
  • Proven leadership and mentoring skills with a track record of guiding teams.
  • Being a manager of people who work in leadership positions with the ability to model best in class management philosophies.
  • Excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package…
Position Requirements
10+ Years work experience
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)
0
200
Filters
Education Level
Experience Level (years)
Posted in last:
Salary