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Lead Lighting Artist

Job in Novato, Marin County, California, 94949, USA
Listing for: 2K
Full Time position
Listed on 2026-08-22
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 150400 - 222580 USD Yearly USD 150400.00 222580.00 YEAR
Job Description & How to Apply Below

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help shape the visual atmosphere and artistic direction of our games. In this role, you’ll collaborate with a passionate group of game developers and lead a dedicated team of lighting artists to craft visually stunning real-time lighting that supports immersive storytelling—bringing the richly imagined world of Bio Shock to life.

What You’ll Do:
  • Manage, mentor, and inspire a team of lighting artists, driving quality, productivity, and professional growth while setting clear expectations and accountability.
  • Partner closely with the Art Director and department leads to establish, maintain, and elevate the visual style and quality standards for lighting.
  • Develop and optimize efficient lighting workflows, research cutting‑edge techniques, and resolve technical roadblocks.
  • Work with the Core Tech Team to ensure technical specifications and runtime optimizations are met for real-time rendering engines.
  • Partner with production to define realistic timelines, track progress, manage project priorities, and maintain alignment with strategic goals.
What We’ll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world‑class AAA experience.

Skills & Experiences:
  • 7+ years of experience in real-time lighting and final rendering, with a track record of serving as a Lead Artist on at least one shipped AAA title.
  • In‑depth practical knowledge of Unreal Engine 5, Lumen lighting tools, UE Sequencer, and Physically Based Rendering (P ).
  • Demonstrated experience lighting for in‑game cinema tics and optimizing high‑quality lighting within runtime performance constraints.
  • Proven track record of successfully managing, recruiting, mentoring, and retaining top‑tier artistic talent.
Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross‑disciplinary teams with strong communication skills.
  • Persistent and self‑motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast‑changing priorities.
  • An active listener able to build and maintain trust‑based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:

At Cloud Chamber we strive to make Bio Shock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $150,400 and $222,580 USD per Year.

However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job‑related knowledge, skills,…

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