Blackmill GAMES - Environment Artist/Nb
1800, Alkmaar, North Holland, Netherlands
Listed on 2025-12-12
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Creative Arts/Media
Video Game, Music / Audio Production -
Entertainment & Gaming
Video Game, Music / Audio Production
Black Mill Games is looking for an experienced (mid - senior)
Environment Artist with a passion for history to work on our series of WW1-themed multiplayer first-person shooters. We are looking for a passionate artist who can bridge the gap between Level art, Design and our 3D/Prop artists.
Create immersive environments: Design and develop expansive maps in large-scale environments, set dressing of POI’s in the maps.
Prototyping and content planning: Work hand in hand with level design, prototyping designs, work out designs into optimized modular sets, plan level content, guard over scoping, and estimate time.
Maintain quality standards: Ensure environments meet quality and technical standards, keep checks on optimization. Uphold naming conventions and storing source assets.
Cross-team collaboration: Work together with the Art Director, level designers and 3D/Prop Artist. Ensuring seamless collaboration and bridging between departments.
Innovation and Knowledge sharing: Involvement and development of using and sharing tools to improve visual quality and optimize workflows. Documenting workflows for internal sharing between artists and other departments.
- Artistic skills:
- Interpreting reference images or concept art and faithfully & accurately recreating it into the 3D World
- Sense of scale and Composition
- Keen eye for Color and materials
- 3D
Skills:- Creating accurate blockout models
- Converting blockouts into workable modular sets
- High to lowpoly workflow
- UVing, Baking and Texturing
- Working with Trimsheets
- Full understanding of modelling to create high-quality architecture and organic models
- Game engine experience:
- Understanding of importing and setting up assets in the engine
- Understanding of tools to set dress in the engine
- Understanding of landscape tools
- Fully Remote work experience:
- Self motivated
- Collaborative mindset
- Affinity for World War One
- Passionate gamer
- Experience with SVN
- Unity 6:
- HDRP pipeline
- Lighting
- Shaders
- Artistic Tools
- Sculpting
- Creating materials
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