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Level Designer Intern – Remote

Remote / Online - Candidates ideally in
Fairfield, Fairfield County, Connecticut, 06828, USA
Listing for: Sacred Heart University
Apprenticeship/Internship, Remote/Work from Home position
Listed on 2026-03-13
Job specializations:
  • Creative Arts/Media
    Digital Media / Production, Creative Design / Digital Art
Salary/Wage Range or Industry Benchmark: 15 - 25 USD Hourly USD 15.00 25.00 HOUR
Job Description & How to Apply Below

and the job listing Expires on March 20, 2026

At Zoo Media
, we design interactive worlds that help young creators learn, explore, and build real‑world skills through play. Our environments blend storytelling, simulation, and hands‑on discovery—whether students are navigating a creative challenge, practicing decision‑making, or exploring a virtual space designed to spark curiosity.

As a Level Designer Intern
, you’ll shape the spaces where these experiences unfold. You’ll transform ideas into interactive environments that are intuitive, meaningful, and accessible for learners of all ages. Your work will help define how players move, think, and grow inside Zoo Media’s digital worlds.

What You’ll Do

You’ll design purposeful, engaging environments by:

  • Creating levels that teach skills, support exploration, and offer clear challenge‑reward flow
  • Designing spatial, visual, and interactive layouts across genres—creative learning, simulation, sports, and casual play
  • Building modular, scalable level systems that work across web‑based platforms and small‑footprint simulators
  • Collaborating with gameplay engineers, 3D artists, and narrative writers to align mechanics, visuals, and story moments
  • Conducting usability testing and refining levels based on player feedback, accessibility needs, and performance data
You’ll Learn To
  • Apply level design principles that maximize engagement, clarity, and learning outcomes
  • Balance instructional goals with fun, flow, and player agency
  • Contribute to collaborative pipelines using version control and shared design documentation
  • Build levels in Unity, Unreal Engine, or proprietary editors with a focus on readability, pacing, and intuitive navigation
  • Enthusiasm for designing meaningful, accessible, and youth‑centered interactive spaces
  • Understanding of spatial design, player progression, and gameplay pacing
  • Exposure to level design tools such as Unity, Unreal, Tiled, or similar editors
  • Ability to translate abstract concepts into playable, engaging experiences
  • Availability for virtual meetings:
    • Mondays @ 9:00 AM MST
    • Wednesdays @ 10:00 AM MST
    • Fridays @ 8:00 AM MST
    • (Thursdays @ 9:00 AM MST for Skill Bridge participants)
  • Background in architecture, environmental storytelling, or instructional design
  • Familiarity with design documentation, flowcharts, or wire framing
  • Experience with modular level construction or asset‑pack workflows
  • Interest in esports, youth development, or simulation‑style learning environments
  • Design levels used in classrooms, creative programs, and youth‑focused digital experiences
  • Work on projects involving financial literacy, creative simulations, sports‑themed environments, and more
  • Join a mission‑driven team innovating at the intersection of education, gaming, and youth empowerment
  • Receive mentorship, portfolio guidance, and consideration for a paid apprenticeship
  • Build a robust portfolio of level design work tied to real, published interactive products
Help shape the worlds where young creators learn, explore, and thrive.

Apply now to become a Level Designer Intern at Zoo Media
.

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