Director, Industrial Design Remote/Telecommute
Denver, Denver County, Colorado, 80202, USA
Listed on 2026-08-31
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Engineering
Engineering Design & Technologists, Creative Design / Digital Art, CAD/ AutoCAD/ Mechanical Design
Industrial Designer
Space is a war fighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it. OUR MISSION True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors - enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.
OUR VALUES
- Be the offset. We create asymmetric advantages with creativity and ingenuity.
- What would it take? We challenge assumptions to deliver ambitious results.
- It's the people. Our team is our competitive advantage and we are better together.
YOUR MISSION Leaders like you are essential to this mission - to inspire, define, and build. This is some of the most meaningful work you'll ever do, in an industry devoted to protecting the people you care about. We're looking for an inspirational creative leader to found our industrial product design function and build the team around it. With a well-established and growing software design team we're now turning our attention to our critical hardware needs.
You'll sit alongside the engineers designing and building spacecraft and space-based interceptors, bringing your design aesthetics to the toughest hardware problems around, designed to operate flawlessly in the most challenging domain. You'll report directly to our Creative Director who's building this function for people who care as much about the craft as the mission.
WHY THIS ROLE There's no established playbook for how space security hardware should look. Most on-orbit hardware looks the way it does because function dictated every element. We believe building a product compelling design language can play a huge part in making our hardware express its function and perform better. The programs that invest here gain a measurable advantage: in recruiting, in customer confidence, and in the engineering discipline that visible craft quietly enforces.
This is a founding seat. You'll define what industrial design means here, set the standard, hire the team, and do it while the hardware is still early enough for it to matter. Your work will be inspected at the highest levels of government and military with some of it making it to orbit. If you've ever wanted your craft to carry real weight, this is that job.
RESPONSIBILITIES - design leadership for hardware
- Establish industrial design at True Anomaly: the function, the standard, and the working relationship with hardware engineering
- Own the design language of our hardware products through your team and your personal work, You'll champion great design across the company by demonstrating its value and advocating to our exec and engineering teams.
- Hire and lead a high-performing team of industrial and product designers
- Look to the future by visualizing visually stunning new concepts, designed to start conversations and inspire. Push us out of our comfort zone and challenge the art of the possible.
- Bring design into engineering and architecture decisions early, working with product engineering leadership early to influence and build great design into our hardware from the beginning.
QUALIFICATIONS - We hire for talent and potential, not pedigree.
- Show us a portfolio of hardware you led or shaped, with a clear account of what you decided and why
- Demonstrate experience leading designers, from hiring to mentoring
- Fluency with engineering constraint. You'll be working with people solving structural, thermal, and other problems, you need to be credible with them
- Consumer, automotive, aerospace, robotics, medical, and industrial equipment backgrounds all fit. Defense and space knowledge is great, we don't expect it
- An active security clearance is a bonus, not a requirement.
WHAT WE EXPECT
- Leverage your experience to work quickly and efficiently, we're a lean team, everyone needs to pitch in and move fast. You'll be building a team, and until that team exists, you'll be doing the work yourself
- Take ownership of design programs and see them through concept to final execution
If you like this role but your skills or experience don't quite fit… well…
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