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Lead Level Designer

Remote / Online - Candidates ideally in
Dallas, Dallas County, Texas, 75201, USA
Listing for: Krafton Inc.
Full Time, Remote/Work from Home position
Listed on 2026-02-07
Job specializations:
  • Entertainment & Gaming
    Video Game
Job Description & How to Apply Below


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Lead Level Designer

Dallas

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Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!

THE OPPORTUNITY

As a Lead Level Designer at Eleventh Hour Games, you will be responsible for shaping the environments, encounters, and player experiences that bring Last Epoch to life.

You will guide a team of designers in creating compelling levels that balance gameplay flow, narrative integration, and visual storytelling. This role requires both creative vision and production discipline. You'll partner closely with design, art, and engineering teams to ensure levels are fun, functional, and performant. As a leader, you'll mentor designers, refine workflows, and ensure the level design team is aligned with project goals and deadlines.

RESPONSIBILITIES:

* Lead, mentor, and grow a team of level designers, fostering collaboration and professional development

* Drive the creative vision and execution of levels, ensuring they support gameplay, narrative, and artistic goals

* Work closely with environment artists, narrative designers, and systems designers to deliver cohesive experiences

* Review and provide feedback on level layouts, encounter balance, and world building consistency

* Ensure all levels meet performance, quality, and accessibility standards

* Contribute hands-on to level blockouts, encounter scripting, and gameplay prototyping

* Establish and refine level design workflows, pipelines, and best practices for scalability and efficiency

* Collaborate with production to scope, schedule, and track level design deliverables

* Advocate for player experience, ensuring levels feel engaging, rewarding, and true to the vision of the game

QUALIFICATIONS:

* 5+ years of professional level design experience in the game industry, with at least 2+ years in a lead or senior design role

* Track record of shipping at least one title in a senior or leadership capacity

* Understanding of encounter design, pacing, and player progression

* Experience working with level design tools in engines such as Unity or Unreal

* Collaborative mindset with experience guiding cross-disciplinary teams (art, design, and engineering)

* Communication and documentation skills in a remote-first environment

* Problem-solving and organizational skills

PREFERENCES:

* Familiarity with ARPGs, live-service pipelines, and multi-team collaboration

Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

Due to recent scams, our recruiters will only reach out to you via , ,  or  If you received an email and are unsure you can always email

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Thank you for applying to KRAFTON. We are going to collect and process your information in order to progress through the recruitment process. For more details about processing your information please visit KRAFTON's Privacy Policy.

KRAFTON refers to KRAFTON, Inc and its subsidiary and affiliated entities that provide and develop games and services under different studios. If you want to see the list of affiliated studios please visit HERE.

Are you able to be fully available during Eleventh Hours Games' core hours (10:00AM - 4:00PM Central Time)?
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Do you currently have a remote work setup capable of fulfilling the needs of this role?
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Do you have experience working in a fully remote studio environment?
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What is your experience developing levels and inside of what engines?
* Describe your experience with encounter design, pacing, and player progression systems.
* Have you worked on optimizing levels for performance, accessibility, and scalability? Can you share an…
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