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Remote Technical Designer Delta

Remote / Online - Candidates ideally in
California, USA
Listing for: Blackbird Interactive
Contract, Remote/Work from Home position
Listed on 2026-06-26
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development, Video Game
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: Remote Technical Designer (11 Month Contract) (Delta)

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is looking for a Technical Designer to join our growing studio. We have an exciting new project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a 1st person horror puzzle game.

Do you want to build compelling game experiences having designed, prototyped and delivered high profile gameplay systems, features or tools? Do you love working with a team of talented designers, artists and programmers to create ambitious in-game content? If so, this role could be for you!

Responsibilities
  • Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing.
  • Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.
  • Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints.
  • Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully.
Requirements
  • A minimum of 5 years in game development, with at least 2 years of Technical Design experience.
  • Confidence and familiarity with modern text based scripting languages.
  • Shipped at least one product, ideally a horror and/or puzzle game.
  • Self‑direction and a proven ability to thrive in a highly dynamic and technical environment.
  • Solid interdisciplinary collaboration skills, including verbal and written skills.
Pluses
  • Experience developing or playing games with a 1st person perspective.
  • An innovator's heart, keen to create brand new things that haven't been done before.
  • A love of contributing to high quality, rich gameplay experiences.
  • Experience playing modern horror puzzle games.
  • Demonstrated passion for entertainment products/media (i.e. comics, movies, novels, etc.).

$80,000 - $100,000 a year

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