AI Artist - Empire
Aberdeen, Harford County, Maryland, 21001, USA
Listed on 2026-07-02
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Entertainment & Gaming
Video Game -
Creative Arts/Media
Video Game
Remote | Permanent, Full-Time Position | Goodgame Studios
We're looking for an AI Artist (Generative AI Game Artist) to join our art team behind Empire and Empire:
Four Kingdoms at Goodgame Studios - part of the Stillfront Group. We've built AI into our production pipeline from the ground up - it's not a bolt-on here; it's how we make things.
The role is hands-on and production-focused. You'll use AI tools daily to create, refine, and deliver assets that match our recognizable medieval strategy art style - from in-game visuals to marketing content - always combining AI generation with strong artistic judgement and traditional tools to reach the quality bar our players expect.
This is a fully remote, permanent position for candidates based in Germany, Sweden, Bulgaria, or Malta (valid visa required). Alternatively, we welcome applications from freelancers working within the German time zone.
What You'll Do- Produce in-game and marketing assets end-to-end, from concept through final delivery, using AI-assisted workflows
- Build and maintain image and video generation pipelines in ComfyUI and other tools
- Combine AI outputs with Illustrator, Photoshop, and After Effects to reach production quality
- Create and animate assets using After Effects, drawing on a solid understanding of animation principles, cinematography, and visual composition
- Maintain visual consistency with the established Empire art style across asset types (characters, buildings, environments, props)
- Support marketing and communication visuals alongside in-game content
- Test, evaluate, and integrate new AI tools and models as they emerge (we expect this to be a meaningful part of the job)
- Collaborate closely with the rest of the art team, as well as Product, CRM, Game Design, and Developers
- Professional experience in game development (mobile games / F2P / live service titles a plus)
- Portfolio that includes real shipped in-game assets - characters, buildings, environments, props, animations - from actual projects
- Solid hands-on experience with AI-driven visual production as part of a real production workflow
- Advanced ComfyUI skills: building, debugging, and optimizing complex workflows; custom node setup; dependency management and troubleshooting
- Strong working knowledge of Midjourney, ChatGPT/Claude/Gemini for image direction and iteration
- LoRA training and workflow automation
- Character consistency workflows (LoRA, reference-based / Control Net-style setups)
- Image-to-image and image-to-video pipelines
- Upscaling and post-production workflows
- Production-level Illustrator and Photoshop skills - these are at the core of our workflow
- Solid After Effects skills, including animation - backgrounds and in-game animations
- Strong sense of cinematography and visual composition — understanding of how animation and film work, timing, camera, and storytelling through motion
- Comfortable running AI workloads on cloud GPUs (e.g. Run Pod or similar)
- Pragmatic problem-solver - you iterate quickly and don't wait for perfect conditions
- Hands-on, adaptable, and genuinely curious about where AI is going
- Strong visual judgement - you know when something looks right for the style and when it doesn't
- Clear communicator across creative and technical topics
- Organized and team-oriented - we don't work in silos. Everyone on the team maintains a global overview of what's in progress, takes ownership of features end-to-end, and helps coordinate the team's work. We expect each person to grow not just as an artist but as someone who can lead and organize a feature from start to finish.
- Experience with Eleven Labs or other AI audio/voice tools
- Familiarity with 3D or multi-view → 3D pipelines (e.g. Blender, Maya)
- Experience producing social media or performance marketing content
- An art team that has been AI-native for years - you won't be explaining why AI belongs here
- Real creative ownership over workflows and tooling, not just executing tickets
- A distinctive art style with a strong visual identity to work within and push forward
- Fully remote setup with a collaborative, international team at one of Europe's leading mobile and live-service game studios
- Remote work within Germany
- 30 days of vacation
- A stable, profitable product with real scope for long-term impact
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