Remote Game Art Director — Volunteer Leadership
Redan, DeKalb County, Georgia, 30074, USA
Listed on 2026-07-30
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Entertainment & Gaming
Game & 3D/XR Development
Video Game Art Manager (Art Direction, Asset Production & Creative Leadership) The Donovan’s Venom (501c3 Nonprofit) Department:
Interactive Media Studio (Game Development)
Location:
Remote Position Type:
Volunteer Leadership Role
Reports To:
Director of Interactive Media Studio / Game Development Position Overview
The Video Game Art Manager is responsible for leading the visual development of game projects, including art direction, asset production, and artist coordination.
This role ensures that all visual elements - characters, environments, UI, and assets - are aligned with the creative vision and produced at a high level of quality.
Operating at the intersection of creative direction, production, and team leadership
, this role is critical to delivering cohesive, engaging, and visually compelling game experiences.
- Define and maintain the visual style of game projects
- Ensure consistency across:
- Characters
- Environments
- UI/UX elements
- Align art direction with overall game design
- Oversee creation of game art assets, including:
- 2D/3D assets
- Character designs
- Environment art
- UI elements
- Ensure assets meet quality and technical standards
- Lead and support a team of artists
- Assign tasks based on:
- Skill sets
- Project needs
- Provide feedback and direction
- Establish and maintain art production workflows
- Ensure efficient asset creation and delivery
- Coordinate with development timelines
- Review assets for quality, consistency, and usability
- Provide constructive feedback
- Ensure final deliverables meet project standards
- Work with:
- Game designers
- Developers
- UX/UI teams
- Ensure art integrates seamlessly into gameplay
- Support use of:
- Art tools (e.g., Blender, Unity, Adobe Suite)
- Maintain organized asset libraries
- Ensure proper version control
- Track progress of art deliverables
- Ensure deadlines are met
- Identify and address delays
- Resolve visual and production challenges
- Adapt designs based on technical constraints
- Balance creativity with feasibility
- Create and maintain:
- Style guides
- Art guidelines
Ensure consistency across teams
- Improve art workflows and processes
- Support skill development within the team
- Enhance overall visual quality
- Estimated Commitment: 10-15 hours per week
- Flexible schedule
- Participation in game development and creative meetings required
- Fully remote
- 3-5 years of experience in:
- Game art
- Digital art
- Art production or creative roles
- Experience leading or mentoring creative teams
- Strong portfolio demonstrating relevant work
- Experience with:
- Game engines (e.g., Unity, Unreal Engine)
- 2D/3D modeling tools
- Experience in collaborative or remote creative teams
- Experience in indie or nonprofit game development
- Defines and maintains visual identity
- Ensures artistic consistency
- Guides and supports artists
- Provides clear feedback and direction
- Manages asset pipelines
- Ensures efficient delivery
- Maintains high standards for visual assets
- Reviews and improves outputs
- Works effectively across teams
- Aligns art with design and development
- Resolves creative and technical challenges
- Balances quality with constraints
- Fully remote
- Creative, collaborative development environment
- Fast-moving, production-focused team
This is a volunteer position and does not constitute employment.
We are onboarding individuals who are ready to contribute immediately.
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