×
Register Here to Apply for Jobs or Post Jobs. X

Lead Environment Artist

Remote / Online - Candidates ideally in
Irvine, Orange County, California, 92713, USA
Listing for: WorkinGames
Remote/Work from Home position
Listed on 2026-08-18
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 119000 - 221000 USD Yearly USD 119000.00 221000.00 YEAR
Job Description & How to Apply Below
# Lead Environment Artist Blizzard Entertainment Posted: 24 days agoWork mode:
On-site

Location:

Irvine, California, United States, North America Apply More  on Workin Games:

All jobs at Blizzard Entertainment
· Environment Artist jobs
· Jobs in United States## Description
** Team Name:**##

Job Title:

Lead Environment Artist | Unannounced Game | Irvine, CA##

Requisition :

R027773##

Job Description:

** Your Mission
** At Blizzard, we craft genre-defining games and legendary worlds for all to share.  Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.  We are looking for a Lead Environment Artist to help us define and craft Blizzard’s next great game.

As a key member of the development team, you will be responsible for delivering high-quality Environment work through artistic and technical knowledge, team building, and leadership. You understand how to effectively build, integrate, and optimize a variety of Environment content that supports gameplay and hits iconic visual standards. You are comfortable operating in a startup environment, navigating through ambiguity with purpose.  

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.  
** Responsibilities
* ** Working closely with the Art Director, you will collaborate with designers, artists, code, Materials, VFX and Lighting departments to define and deliver game environments to a world class standard.
* Use your expertise in Environment Art creation to guide our working practices from iterative prototyping to final best-in-class execution.
* Create artifacts (content creation briefs, presentations) to guide the work of internal and external artists.
* Directly contribute to and oversee the practical work of taking Environments from concept to completion.
* Remain current on industry trends including advancement in commercial game engines and workflow efficiencies.
* Own and drive the most creatively challenging artwork, demonstrating the high bar for your department.
* Proactively identify risks and propose solutions within the area of Environment Art creation.
* Level up your team’s abilities through mentorship of skills, process, and artistic techniques.  
** Requirements
* ** 10+ years of experience in AAA Environment Art.
* 2 + years of management/leadership experience.
* Proven experience, having shipped multiple major titles in a relevant role.
* Experience working with a AAA game engine with stra ong understanding of implementation and integration into the pipeline.
* Comprehensive understanding of all aspects of Environment Art creation including strong proficiency in industry-standard 3D workflows.
* A portfolio, with examples and detailed breakdowns, showcasing your work.
* Strong understanding of authoring P  content.
* Experience developing pipelines and collaborating with Engineers and Tech Artists to develop technology.
* A team-oriented approach to your work, understanding the importance of collaboration, and partnering with all departments.
* The ability to inspire others with an enthusiastic approach to game development and improving core skills.
* Self-motivated ability to lead initiatives.  
** Extra Points
*** Experience working through early development R&D phases of a project is a plus.
* Solid understanding of game art creation outside of Environment Art (e.g. Lighting, VFX, Characters, Animation, Rendering).
* An interest in Photography and Cinema.
* Experience creating and handling photogrammetry data.
* Expertise in 3D composition, form, balance, and color theory.
* Passion for playing a variety of video games.
** Your Platform
** Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and Star Craft, Blizzard Entertainment, Inc. (), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment…
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)
0
200
Filters
Education Level
Experience Level (years)
Posted in last:
Salary