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Outsource Supervisor, Implementation - World of Warcraft | Irvine, CA or Remote

Remote / Online - Candidates ideally in
Irvine, Orange County, California, 92713, USA
Listing for: Activision Blizzard, Inc.
Remote/Work from Home position
Listed on 2026-08-22
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 41000 - 77000 USD Yearly USD 41000.00 77000.00 YEAR
Job Description & How to Apply Below

Team Name:

World of Warcraft

Job Title:

Outsource Supervisor, Implementation - World of Warcraft | Irvine, CA or Remote

Requisition :

R026945

Job Description:

Your Mission

As an Outsource Supervisor, Implementation, you will ensure

World of Warcraft Character Artassets,such asweapons,armor,creatures,pets,mounts, and more,willtransitioninto game-ready assets!

You have a passion for Warcraftandlow-poly hand-painted art!

You haveacuteattention to detail forartisticstandards,technical benchmarks, andproductionpracticesasassets arepreparedfor in-game.

You will have a strong understanding of file management, 3D and 2D software,non-proprietary tools and game engines,production tools,and experience with character art, skinning, animation, materials, and FX.

As art leaves the Character Team, it isimportantthat we have clean assets andstrong communication with our downstream teams, such as Rigging, Animation, FX, Marketing, and Design.

You willbe responsible for supervising assets that requireadditionaldetails before implementation, such as texture/model cleanup, minor FX/animation/skinning, and the fitting of armor to the variety of player races in World of Warcraft.

You will uphold documentation andmaintainthat training isin syncwith our pipeline and workflows.

This role isanticipatedto be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person’s circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.

What you bring to the table:

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Passionate aboutgameart, technical, and artistic workflows
  • Organized with file management and juggling a variety of assets
  • Strong communication, collaboration, and a passion to learn
  • Experienced in processing art assets into a Game Engine
  • Knowledge of Rigging, Skinning, for creature and character animation
  • Knowledge of FX,materials,and particle systems
  • Maintaining documentation and training
  • Production experience with JIRA, FLOW,and Excel
  • Managing bugs, their solutions, and prevention
  • Ensuring the growth and success of Implementation Artists
  • Detail-oriented, QA mindset
  • Passion for stylized andhand-paintedcharacterart
  • Self-driven, passionate, creative problem solver, anda great team-first attitude
  • Experience with Outsourcing

Minimum Requirements

Experience

  • 5+yearsof experience as a3D Artist

Knowledge & Skills

  • Bachelor’s Degree and/or relevant experience
  • 3

    DSMax, Photoshop, or equivalent software
  • Production Experience with JIRA, FLOW, Excel
  • Character Art –model,texture,rig,animation,material,andFX
  • Managing game-readyassetsand files
  • Experience with gameenginesandtools
  • Collaboration across largeand varying teams

Extra Points

  • Knowledge of Warcraft’slore,rewards,anditems
  • Experience with non-proprietary tools and game engines
  • Affinityforfantasy andhand-painted art

Your Platform

At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and Star Craft, we’ve been creating genre‑defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration, and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision.

If that sounds like you, join us.

Our World

Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and Star Craft®, Blizzard Entertainment, Inc. (), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre‑defining games over the last 30 years and engages tens of millions of players worldwide across PC, console, and mobile platforms.

Our ability to build immersive and innovative worlds is only enhanced by diverse teams…

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