Senior Publishing Producer
Madison, Dane County, Wisconsin, 53774, USA
Listed on 2026-09-20
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Entertainment & Gaming
The role is open to remote work for those located in the United States and Canada. Preference will be given to those able to work in-person from our studio in Madison, Wisconsin.
The person we’re looking for:PUBG Studios Madglory is looking for a Senior Publishing Producer to sit at the intersection of the game development team and our cross-functional publishing functions — art, marketing, QA, localization, community, and partnerships. The Senior Publishing Producer will be the connective tissue that keeps deliverables, deadlines, and the publishing roadmap aligned and on track. This is a coordination and ownership-heavy role for someone who thrives on structure, communication, and removing blockers.
This role reports to the Publishing Lead and primarily works during CT business hours Monday-Friday but requires regular evening availability for international collaboration.
Cross-Functional Coordination & Delivery
- Track all cross-functional deliverables, owners, dependencies, and deadlines, and proactively follow up to keep them on course.
- Drive timely, clear communication across teams, surfacing risks, decisions, and status before they become problems.
- Act as the central point of contact for publishing execution, translating needs between development and publishing functions.
- Maintain the publishing roadmap, keeping it accurate, current, and visible to all stakeholders.
- Work closely with the development team on milestone planning, aligning development milestones and deliverables with the publishing roadmap.
- Identify schedule conflicts and dependency risks early, and lead the replanning needed to resolve them.
- Maintain a single source of truth for timelines, status, and deliverables that stakeholders can rely on.
- Establish and improve lightweight, repeatable processes for deliverable hand-offs, approvals, and status reporting.
- Run recurring planning and sync meetings (stand-ups, milestone reviews, retrospectives), with clear agendas and documented action items.
- Maintain project-tracking tools and documentation so information stays organized and accessible.
- Manage approval and sign-off workflows, including those involving external partners, platform holders, and first parties.
- Provide regular, concise status updates to leadership and stakeholders, highlighting progress, risks, and decisions needed.
- Anticipate, escalator and help mitigate risks to scope, schedule, and quality.
- Coordinate launch and live-operations beats (announcements, betas, releases, updates) across all contributing teams.
- 6+ years of production or project management experience, with at least 2 years production experience in video games AAA publishing.
- Demonstrated success coordinating complex, cross-functional projects with multiple stakeholders and competing deadlines.
- Strong working knowledge of game development and publishing lifecycle, from pre-production through launch and live operations.
- Excellent written and verbal communication skills, with the ability to keep diverse teams aligned and informed.
- Highly organized and detail-oriented, with proven ability to manage many parallel work streams without dropping threads.
- Sound judgment in prioritization, risk assessment, and escalation.
- Experience shipping titles across multiple platforms and storefronts.
- Familiarity with art, creative production pipelines and asset management.
- Experience working with external partners, platform holders, or first-party certification (e.g., Steam, Play Station, Xbox, Nintendo, Apple, Google).
- Experience with localization, QA, marketing, or community workflows.
- Able to work 11am-4pm CT Monday-Friday with regular availability during 8-11pm CT for international collaboration…
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