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Outsource Game Cinematic Director - Temp; SFD​/Cinematics

Remote / Online - Candidates ideally in
Salem, Marion County, Oregon, 97308, USA
Listing for: BLIZZARD ENTERTAINMENT, INC
Full Time, Seasonal/Temporary, Remote/Work from Home position
Listed on 2026-09-23
Job specializations:
  • Entertainment & Gaming
    TV & Film Production
Salary/Wage Range or Industry Benchmark: 137170 - 253806 USD Yearly USD 137170.00 253806.00 YEAR
Job Description & How to Apply Below

Team Name:

Creative Development

Job Title:

Outsource Game Cinematic Director - Temp (SFD / Cinematics)

Requisition :

R028005

Job Description:

The Outsource Game Cinematic Director represents Blizzard Entertainment in collaboration with third-party vendors to deliver high-quality cinema tics for various IPs. This role involves partnering with internal game teams to define the cinematic's vision, story, and purpose, then managing external artistic teams to execute it within budget, schedule, and quality constraints. As the primary liaison, the director handles all internal and external reviews, feedback notes, revisions (kickbacks), approvals, and escalations, ensuring alignment between Blizzard's creative standards and outsourced deliverables while fostering strong vendor relationships.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person’s circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.

This is roughly a 5-month temporary position.

What You Bring to the Table

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Partner with Blizzard stakeholders to understand creative goals and expand ideas to elevate the project and effectively communicate that vision to the external vendor
  • Develop and pitch story ideas in collaboration with writers, storyboard artists and editors, incorporating notes from stakeholders in order to get alignment
  • Provide clear, detailed direction to external production teams in dailies and reviews, maintaining awareness of production status, timelines, and quality.
  • Approve all outsourced assets and shots before final internal review, ensuring they meet Blizzard's quality level
  • Partner closely with the project producer to monitor vendor performance against budgets and schedules, escalating issues, negotiating adjustments and providing feedback as needed
  • Collaborate with composers, sound designers, and external vendors to replace temp sound with original elements, preserving the piece’s emotional and storytelling intent.
  • Guide casting for voice-over with stakeholders and the Voice Over Director, managing external recording sessions as needed.
  • Oversee post-production processes with outsource rs, including final edits, VFX integration, and quality checks, ensuring timely delivery and approval.
Minimum Requirements Experience
  • 13+ years' experience in cinematic direction or production within the game industry, with a strong portfolio of pre-rendered cinema tics (e.g., trailers, in-game sequences).
  • Experience in overseeing an external vendor
Knowledge & Skills
  • Excellent verbal and written communication to effectively represent Blizzard externally and help align internal stakeholders
  • Ability to balance creative vision with practical constraints, with a track record of delivering projects on time and within budget.
  • Familiarity with game engines (e.g., Unreal Engine), animation pipelines, and industry standards for high-fidelity cinema tics.
Key Attributes
  • Passion for storytelling, epic narratives, and Blizzard's IPs; self-motivated with strong problem-solving abilities.
  • Ability to shift working hours to accommodate working with a vendor in a different time zone
Your Platform

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and Star Craft, Blizzard Entertainment, Inc. (), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s…

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