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Time Graphics Artist

Remote / Online - Candidates ideally in
Northern, Floyd County, Kentucky, USA
Listing for: Jersey Digs
Full Time, Remote/Work from Home position
Listed on 2026-09-27
Job specializations:
  • Entertainment & Gaming
  • Creative Arts/Media
Salary/Wage Range or Industry Benchmark: 100000 - 130000 USD Yearly USD 100000.00 130000.00 YEAR
Job Description & How to Apply Below
Position: Real Time Graphics Artist
Location: Northern

Company Description

VERSANT (Nasdaq: VSNT) is an industry-changing media and entertainment business and home to trusted brands that shape culture, inform audiences, and build lasting connections. It operates across four core markets: political news and opinion, business news and personal finance, golf, and sports and genre entertainment. These markets are served through a powerful portfolio of iconic and innovative brands, including CNBC, MS NOW, USA Network, Golf Channel, Oxygen, E!,

SYFY, and Versant’s sports division USA Sports, along with complementary digital assets including Fandango, Rotten Tomatoes, Golf Now and Golf Pass.

Job Description The Opportunity

Versant is looking for a Real-Time Graphics Artist to join our Creative Operations team, helping build and advance the real-time graphics workflows that power live sports and entertainment experiences.

This is a hands-on, highly collaborative role combining the creative capabilities of a 3D generalist with the technical expertise of a Vizrt and Unreal Engine artist. You’ll create high-fidelity visual assets, implement them within real-time environments, and collaborate with artists, designers, engineers, and production partners to bring ambitious creative concepts to life.

You’ll work across Viz Engine, Unreal Engine, and supporting production tools to develop immersive environments and data-driven graphics while balancing visual quality with the performance and reliability required for live production.

Why This Role Matters

Real-time technology is changing how audiences experience sports and entertainment. Your work will help expand Versant’s creative capabilities, improve the workflows behind our productions, and create compelling new ways to visualize stories and complex data across platforms.

This is a fully remote position. While the role is designed for remote work, employees should expect opportunities for in-person collaboration, team gatherings, production needs, or other business activities approximately 10% of the time.

What You’ll Do
  • Build real-time experiences: Create, implement, rig, and optimize real-time scenes and graphics using Vizrt Artist, Viz Engine, and Unreal Engine while following established technical architecture and production standards.
  • Deliver high visual fidelity: Develop immersive environments, high-quality 3D assets, P  materials, and dynamic lighting solutions that balance creative ambition with the performance requirements of live production.
  • Develop interactive systems: Build real-time logic, procedural systems, and graphics triggers using Vizrt scripting and Unreal Engine Blueprints to support live data integration and interactive experiences.
  • Optimize for live production: Profile and troubleshoot complex scenes to maintain reliable performance, including consistent frame rates of 60fps+ where required for live broadcast and large-scale display environments.
  • Advance creative workflows: Build and improve pipelines connecting DCC tools such as Maya, Cinema 4D, and Blender with real-time engines, helping artists move efficiently from concept through production.
  • Explore what’s next: Evaluate emerging real-time capabilities and technologies—including Lumen, Nanite, and PCG—and identify practical opportunities to strengthen Versant’s sports and entertainment productions.
Qualifications What You Bring
  • 4+ years of experience in 3D and real-time production, including at least 2 years working within sports and entertainment environments.
  • Hands-on experience building real-time graphics and environments using Vizrt and Unreal Engine
    .
  • Working knowledge of Vizrt scripting and templating technologies, including VBScript, HTML5, JavaScript, and Type Script.
  • Experience with 3D and design tools such as Maya, 3ds Max, Cinema…
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