Remote Unity Tech Artist: Shaders, VFX & Pipelines
Los Angeles, Los Angeles County, California, 90079, USA
Listed on 2026-10-04
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IT/Tech
Pine Creek Games is seeking a Tech Artist or Art Programmer to join a small remote team. You will help with shader implementation, performance optimization, and visual effects across Unity workflows.
Responsibilities include building art pipelines, scripting tools, and collaborating with engineers and artists to ensure efficient rendering. This freelance/consultant role runs for 4–5 months with CET-based daily syncs.
For the Remote Unity Tech Artist:
Shaders, VFX & Pipelines position at Pine Creek Games, we are reviewing applications now.
The position is based in United States.
This opportunity is part of our work in Marketing & Media, IT & Technology.
The advertised compensation is 57.000 - 77.000.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Remote Unity Tech Artist:
Shaders, VFX & Pipelines role in the description above.
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