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Senior Unity Engineer; Remote

Remote / Online - Candidates ideally in
Pennsylvania, USA
Listing for: Moldstud
Full Time, Remote/Work from Home position
Listed on 2026-02-02
Job specializations:
  • Software Development
    Software Engineer, Senior Developer, C# / Unity Developer, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 90000 - 120000 USD Yearly USD 90000.00 120000.00 YEAR
Job Description & How to Apply Below
Position: Senior Unity Engineer (Remote)
** Senior Unity Engineer (Remote)
** Software Engineer Middle-Level Senior-Level# Senior Unity Engineer (Remote)
Shape a new 3D mobile game from concept to launch! Senior Unity Engineer needed for core team. Drive innovation, mentor devs, ship live services.

Full-Time Remote## Mold Stud’s Commitment To Growth And Excellence At Mold Stud, we're dedicated to nurturing talent and fostering a culture where innovation thrives. As a Middle-Level Senior Unity Engineer (Remote), you'll find yourself at the heart of a collaborative team that values your growth, supports your professional development, and encourages you to explore new horizons in technology. We believe in pushing the boundaries of digital solutions, and we want passionate individuals like you to join us on this exciting journey.##

What You’ll Be Doing As A middle senior Senior Unity Engineer (Remote) At Mold Stud```html## Senior Unity Engineer Embark on an exciting journey with a pioneering force in the mobile gaming industry. We are assembling a core team to bring an ambitious, mid-core 3D mobile game to life, from initial concept through to polished release and beyond. This is a unique opportunity to be an integral part of shaping a game, a team, and a studio culture from the ground floor.##

Job Responsibilities
* Architect, design, implement, and maintain robust gameplay systems using Unity and C#.
* Collaborate closely with game designers and artists to translate creative vision into engaging gameplay experiences.
* Ensure seamless and efficient client-server communication for live service game features.
* Contribute significantly to architectural decisions, guiding the technical direction of the project.
* Mentor and guide junior developers, fostering a collaborative and growth-oriented environment.
* Take full ownership of features, from initial concept and prototyping through to final polish and iteration.
* Work effectively within a large and complex Unity codebase, refactoring and extending existing systems with precision and minimal disruption.
* Actively participate in code reviews, ensuring high standards of quality, performance, and maintainability.## Qualifications
* A minimum of 8 years of professional experience in game development.
* At least 5 years of dedicated experience working with Unity as a primary development tool.
* Demonstrated expertise in Unity and C#, with a deep understanding of the engine's lifecycle and best practices.
* Proven track record of shipping one or more live service games on mobile platforms using Unity.
* Strong proficiency in managing and evolving large Unity codebases, including effective refactoring techniques.
* A proactive, self-motivated approach with a commitment to seeing features through to completion.
* In-depth knowledge of Unity's architecture, including best practices for Mono Behaviours, Scriptable Objects, Prefabs, and Addressables.
* Excellent communication and collaboration skills, with the ability to work autonomously and as part of a distributed team.##

What We Offer
* The chance to be a foundational member of a passionate, experienced, and forward-thinking team.
* A pivotal role in defining the development workflow and building a high-caliber team for an innovative gaming project.
* The opportunity to make a significant impact on a new IP within the mobile gaming space.
* A dynamic and supportive work environment that champions innovation and excellence.``` ---## We Need You To Have Some Hard Skills
* Proficiency in Unity and C#.
* Experience with Unity's lifecycle and best practices.
* Expertise in Unity architecture and best practices.
* Skilled in managing large Unity codebases.
* Experience with client-server communication.
* Proven track record of shipping live service games.
* Ability to refactor and extend existing systems.
* Deep understanding of Mono Behaviours and Scriptable Objects.## We Need You To Have Some Soft Skills
* Collaborates effectively with designers and artists.
* Mentors and guides junior developers.
* Takes ownership of features from start to finish.
* Works well within a distributed team.
* Communicates clearly and collaborates effectively.
* Contributes to technical…
Position Requirements
10+ Years work experience
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