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Senior Software Engineer, Production Technology

Remote / Online - Candidates ideally in
Irvine, Orange County, California, 92606, USA
Listing for: Blizzard Entertainment, Inc.
Remote/Work from Home position
Listed on 2026-06-01
Job specializations:
  • Software Development
    Software Engineer, Senior Developer, Game Development / Testing, DevOps
Job Description & How to Apply Below
Team Name:

& Online Products

Job Title:

Senior Software Engineer, Production Technology

Requisition :

R027475

Job Description:

Blizzard's game teams thrive when they can ride the wave of what's next: new platforms, new capabilities, and the services and features our shared technology provides to unlock them. Staying ahead of that curve takes legendary effort: scouting what's coming, adapting our durable shared services to deliver new capabilities, and making sure teams can adopt them without losing momentum. We're looking for a seasoned specialist with a multi-class mindset to join a small, high-impact team and help our teams keep pace as the world changes.

Whether it's battling the Zerg in the Koprulu sector or outplaying your opponents in the Nexus, great adventures are forged when the right foundations hold strong. Our teams need a versatile champion to maintain, shape, and advance shared services by evolving the features teams depend on, introducing new capabilities, and ensuring it all works reliably  should be spec'd into engineering talents, armed with a hunger to build sustainable solutions, and ready to take on challenges whose victories ripple across many teams at once.

So, if you like merging technology with player experience, working with a small team, and tackling problems where early exploration becomes long-term wins for the studio, we would love to hear from you.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.

Responsibilities:

* Delivering shared platform capabilities that scale across multiple game teams, increasing leverage while minimizing duplicated engineering effort

* Evaluating partner teams' technical challenges and leading through design, architecture, tradeoff analysis, and clear documentation to ship solutions that unlock new capabilities and accelerate adoption

* Mentoring engineers through design reviews, technical guidance, and constructive feedback-raising the bar while continuing to learn from teammates

* Upholding a high-trust, high-craft engineering culture that makes the team a top-tier destination for dedicated engineers

* Communicating technical concepts and shared solutions clearly across partner teams to drive understanding and adoption

* Partnering with stakeholders across teams to iteratively refine shared solutions through clear rationale, structured feedback, and well-framed technical tradeoffs

* Diving deep into existing game codebases to uncover new opportunities, unlock new capabilities, and help both classic and modern Blizzard games continue to evolve

Requirements:

* 8+ years of professional software engineering experience using C++

* 2+ years' of professional Linux development experience

* Professional experience working with relational databases

* Strong organization skills, product sense and ability to execute at a high level

* Experience with designing, developing and maintaining highly available, distributed, live, real-time services

* Experience with owning a tech stack from continuing development to live operation

Bonus:

* Experience with other languages such as Go, C#, Java, Python, and Typescript/Java Script

* Can self-assess the needs of a system, codebase, or team, and make a case to prioritize that work

* Passion for the uptime of always-on, always-available live global services

* Experience developing on MacOS, iOS, Android, and consoles.

* Developing in a context where many dependent services are owned by other teams

* Experience with mature legacy codebases

* Developing software that is used globally in compliance with local regulations

* Comfort working around CI/CD pipelines, including running builds, understanding pipeline behavior, and making thoughtful changes as part of broader system work

Your Platform

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and Star Craft, Blizzard Entertainment, Inc. (), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.

Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via , Xbox, Play Station, Nintendo Switch, iOS, and Android.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network…
Position Requirements
10+ Years work experience
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