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Senior Software Engineer, Native Editor Platform; Remote

Remote / Online - Candidates ideally in
Federal Way, King County, Washington, 98003, USA
Listing for: Unity3d
Full Time, Remote/Work from Home position
Listed on 2026-06-06
Job specializations:
  • Software Development
    Software Engineer
Salary/Wage Range or Industry Benchmark: 125000 - 150000 USD Yearly USD 125000.00 150000.00 YEAR
Job Description & How to Apply Below
Position: Senior Software Engineer, Native Editor Platform (Remote)
Senior Software Engineer, Native Editor Platform

Remote, Washington, USA, Full-time

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The opportunity

The Unity Editor Platform Team is looking for an experienced software engineer with an excellent working knowledge of modern C++ and desktop platform APIs to join our team of seasoned developers.

Our team focus is to provide the native foundation of the Unity Editor application across Windows, macOS and Linux. A successful developer in this role will have proven modern C++ development experience, as well as experience in at least one native platform API from Win
32, Cocoa or GTK. The team’s goal is to provide abstractions to C# features that behave consistently across platforms while making use of the strengths of the editor user’s chosen platform.

What you'll be doing
  • Collaborating daily with a team of senior engineers with extensive platform development experience
  • From design to delivery, develop cross-platform API abstractions on Windows, macOS and Linux with a focus on native code
  • Keep the Unity Editor up to date on target operating systems by implementing support for new OS features and adapting to current OS design guidelines
  • Support our existing users and partners by maintaining and improving our existing codebase
  • Contribute to our team roadmap by working with Product Managers and partner teams worldwide to plan and deliver new authoring experiences for the Unity Editor
What we're looking for
  • Proven modern C++ development skills
  • Experience with Win
    32, Cocoa (Objective-C) or GTK
  • The proven ability to foster and maintain cross-team partnerships with worldwide teams
  • Native debugger experience to root-cause and solve difficult platform issues
  • A passion for maintaining a rock-solid foundation while also moving the Unity Editor platform forward
You might also have
  • C# development experience
  • Postmortem debugging experience (Windows dump files, macOS/Linux core dumps)
  • Refactoring legacy codebases
  • Experience working with and authoring Docker container images
Additional information
  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position
Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note:

Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally:
Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month.

The top mobile games in the world, the most played…
Position Requirements
10+ Years work experience
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