Senior Technical Artist
Town of Poland, Jamestown, Chautauqua County, New York, 14701, USA
Listed on 2026-06-26
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Software Development
Game & 3D/XR Development
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our You Tube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job DescriptionCD PROJEKT RED is looking for a Senior Technical Artist with a focus on Art and Visuals to join our team working on The Witcher 4, the first game in a brand-new saga. You will contribute advanced artistic and technical expertise, attention to detail, and a passion for developing high-quality, accessible visuals that support our ambitious artistic and technological goals. This role is focused on Landscape.
Daily Responsibilities
- Create and maintain key shaders for the game environment, including both custom shader code and work within the Unreal Engine Material Editor, with a strong focus on optimization.
- Utilize C++ and Unreal Engine expertise to build robust tools and support technical pipelines.
- Apply rendering knowledge to ensure visual fidelity and conduct detailed performance and memory profiling to identify and resolve bottlenecks.
- Fine-tune materials and shaders to behave correctly under different lighting conditions. Collaborate and exchange feedback with the lighting team and other technical artists.
- Build tools and workflows to empower content creators, leveraging both Blueprints and C++ integration.
- Identify and resolve pipeline challenges, support asset optimization, and ensure smooth delivery across all target platforms.
- Explore and implement new Unreal Engine features, collaborating closely with engineers and Epic Games to expand what’s possible in real-time content creation.
- Mentor teammates and help foster a supportive, collaborative tech art culture where curiosity, knowledge-sharing, and experimentation are encouraged.
- Minimum 3+ years of professional experience in real-time graphics, rendering, physically based lighting, shading (P pipelines), or technical artistry, particularly with Unreal Engine. We also value diverse career paths and equivalent hands-on experience.
- Strong understanding of rendering systems and techniques, particularly in Unreal Engine.
- Proficiency in HLSL, GLSL, or other shader/programming languages.
- Experience using C++ in the context of Unreal Engine.
- Ability to communicate effectively in a team setting, including documenting or visually explaining complex ideas.
- Experience with performance and memory profiling.
- Comfortable taking initiative and driving tasks forward while collaborating closely with others.
- Ability to collaborate in English in a cross-functional environment.
Nice to have
- Experience in creating pipeline automation tools using Python.
- Experience using texturing software such as Substance Designer/Painter.
Please include a portfolio that showcases your technical art contributions and, if possible, code samples or relevant tools/scripts that demonstrate your problem-solving and development skills.
Additional InformationWorking mode
- Office-First: working primarily from the Warsaw office. Our team works primarily from our Warsaw office, so we give priority to candidates who are open to relocating to Poland.
- For selected roles, remote work from within Europe may be considered.
Relocation Support
- Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings — it’s all covered.
- Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements — all you need to feel right at home is taken care of.
- Polish lessons for foreign employees — and for your spouse or partner, too.
- Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
- Annual budget for medical expenses (for those working outside Poland).
- Psychological and psychiatrist care — free mental health support and various well-being webinars.
- Paid Leave — from 20 to 26 days of holiday for every team member per year, and paid sick leave.
- Menstrual Leave — employees who menstruate can take one extra day off each month when…
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