Product Designer; REMOTE
Gresham, Multnomah County, Oregon, 97030, USA
Listed on 2026-07-06
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Software Development
Front End Developer
Product Designer (REMOTE)
Department: Product Design
Employment Type: Full Time
Location: REMOTE US
Compensation: $75,000 - $89,000 / year
We are reimagining the ultimate journey for music lovers and record collectors worldwide — for the next generation, and for our long-time loyalists. As a Product Designer, you won't just be moving pixels — you'll solve real customer problems in a fast-paced, iterative environment, working directly with squads and partnering closely with Product Managers, Engineers, and fellow designers to create a unified experience across the Discogs ecosystem.
Discogs is a music discovery and record collecting platform with a passionate following and massive growth potential. Preserving the utility our loyalists depend on while making it intuitive for the next generation of music fans and record collectors is a defining challenge of this role. We're looking for a designer who can move fluently between high‑level user flows and the craft of impactful, intuitive UI — someone who can envision and map how an experience should work, then bring it to life in an elevated user interface.
You bring high technical aptitude and a strong understanding of how design translates into code. You'll help establish patterns across our ecosystem that simplify decision‑making downstream — for designers, engineers, and the product as a whole — and you'll be an active participant in evolving our machine‑readable design system across Figma and Git Hub. You're an AI optimist — you treat it as a collaborator that unlocks velocity and extends your skill set.
Beyond the craft, we want someone genuinely excited about music discovery and record collecting — someone who explores artist discographies and label catalogs, and brings real enthusiasm for what Discogs can become. If you don't yet know why an original pressing matters to a collector, you're curious and proactive to learn why — and to channel those insights into your designs.
You actively research, ideate, and present ideas, and you bring that voice and insight back to your squad as the autonomous voice of design within it.
While we are a remote company we are only hiring for the following locations: OR, WA, CA, CO, TX, IL
Compensation Base Annual salary range - $75,000 - $89,000
Key ResponsibilitiesWhat You’ll Accomplish
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
- Champion solving user problems
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User problems drive the work. You stay close to what collectors and sellers actually need, and you measure your work by whether it solves real problems for them. - Understand users
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Stay curious, open‑minded, and proactive about learning who our users are and what helps them on their music discovery and collecting journey. Participate in usability testing and research, and iterate on designs based on what you learn. - Exercise design thinking
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Take a human‑centered approach to problem‑solving — understand user needs, challenge assumptions, and create solutions through iterative prototyping and testing. - Ideate with impact
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Support product squads with rapid wire framing, information architecture, and prototyping to validate ideas quickly. - Design end‑to‑end with squads
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From discovery and research through high‑fidelity Figma mockups, interactive prototypes, and final machine‑readable designs that are ready for engineering handoff with minimal translation, partner with product squads to ideate, validate, and ship new experiences across web and mobile. - Elevate UX and visual design
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Combine Discogs' new brand identity with UX best practices to create intuitive, streamlined user flows and modern interfaces that are as visually compelling as they are functional. - Design responsively
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Translate and optimize design solutions for impact and usability at any screen size. - Find creative range within meaningful constraints
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The design system, brand identity, and engineering realities are the conditions that make your work shippable and durable. Structure your Figma work the way it will live in code: component properties, variants, and modes that map cleanly to engineering, with layer architecture and auto‑layout that…
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