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Unity Scene Artist: Lighting, Optimization & Tooling; Remote

Remote / Online - Candidates ideally in
San Francisco, San Francisco County, California, 94199, USA
Listing for: Univrse
Full Time, Remote/Work from Home position
Listed on 2026-07-13
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 39972 - 62813 USD Yearly USD 39972.00 62813.00 YEAR
Job Description & How to Apply Below
Position: Unity Scene Artist: Lighting, Optimization & Tooling (Remote)

Human Computer is seeking a Technical Artist / Unity Scene Assembler and Lighting to join a remote team in Spain. You will assemble and light 2D/3D scenes in Unity, optimize for real-time performance, and collaborate with art and tech teams to maintain a scalable workflow.

The role requires strong Unity experience, a solid understanding of lighting and performance, and fluent English for daily communication and documentation. Remote freelance with potential future incorporation into the team.

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