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Remote Engine & Rendering Engineer Games
Job Description & How to Apply Below
YO IT Consulting (Remote) seeks a Game Tools & Modding Engineer to join a client team for high-performance, real-time graphics work. You’ll focus on rendering pipelines, shaders, and engine-level features using C++ across DirectX, Vulkan, OpenGL, or Metal.
Responsibilities include building tools and modding support, optimizing CPU/GPU performance, and collaborating with designers and engineers to deliver premium experiences in a distributed team environment.
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