Sr. Technical Artist: Unreal Rendering & Shaders; Remote
Boise, Ada County, Idaho, 83701, USA
Listed on 2026-09-22
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Software Development
Game & 3D/XR Development, Software Architect, C++ Developer
Snail Games USA is seeking a Senior Technical Artist to join our Art Center and provide hands-on technical art support across multiple Unreal Engine projects. The role focuses on rendering, materials, and shaders while collaborating with artists and engineers to improve workflows and quality.
The ideal candidate will bridge art and engineering, tackle ambiguous problems, and deliver workable production solutions with a strong understanding of real-time rendering, asset pipelines, and performance
The Sr. Technical Artist:
Unreal Rendering & Shaders (Remote) role at Snailgamesusa is now open for applications in United States.
Take a moment to read everything above and see whether this role is right for you.
This posting is for the Sr. Technical Artist:
Unreal Rendering & Shaders (Remote) role at Snailgamesusa, based in United States.
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