Gameplay Systems Engineer — Remote
Charlotte, Mecklenburg County, North Carolina, 28245, USA
Listed on 2026-10-03
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Software Development
Game & 3D/XR Development, AI Engineer (Applied/Software)
Sony Interactive Entertainment offers a Staff Gameplay Engineer – Systems & Performance role on teamLFG. Work on foundational gameplay systems, architecture, and performance optimization within Unreal Engine 5, collaborating across disciplines to push a new franchise forward.
You’ll drive profiling, optimize CPU/memory/network usage, and define scalable systems and workflows for engineers and content creators. Remote-ready with strong pay package.
For the Staff Gameplay Systems Engineer — Remote, Performance position at Teamlfg, we are reviewing applications now.
The position is based in United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 172..
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Staff Gameplay Systems Engineer — Remote, Performance role in the description above.
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