Remote VR Gameplay Engineer - Unity; Multiplayer
Yonkers, Westchester County, New York, 10701, USA
Listed on 2026-10-03
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Software Development
Game & 3D/XR Development, AI Engineer (Applied/Software), C# / Unity Developer
DLVR is seeking a Gameplay Engineer to design and implement new VR gameplay features using Unity and C#. The role involves collaborating with a small team, optimizing performance for VR, and participating in weekly playtests with fans. Remote, global contract position.
You will work on multiplayer VR games, contribute to ongoing projects, and help push the boundaries of VR gaming with a community-driven development approach.
Our organisation is growing, and we are hiring a Remote VR Gameplay Engineer
- Unity (Multiplayer) in United States.
This opportunity is part of our work in Marketing & Media, IT & Technology.
The advertised compensation is 90..
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Remote VR Gameplay Engineer
- Unity (Multiplayer) role in the description above.
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