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Product Designer

Job in Oregon, Dane County, Wisconsin, 53575, USA
Listing for: Sonatype Inc
Full Time position
Listed on 2026-06-26
Job specializations:
  • Software Development
    Software Engineer, Full Stack Developer, AI Engineer (Applied/Software), Software Architect
Salary/Wage Range or Industry Benchmark: 85000 - 120000 USD Yearly USD 85000.00 120000.00 YEAR
Job Description & How to Apply Below
Position: Staff Product Designer

Sonatype is the software supply chain security company. We provide the world’s best end-to-end software supply chain security solution, combining the only proactive protection against malicious open source, the only enterprise grade SBOM management and the leading open source dependency management platform. This empowers enterprises to create and maintain secure, quality, and innovative software at scale.

As founders of Nexus Repository and stewards of Maven Central, the world’s largest repository of Java open-source software, we are software pioneers and our open source expertise is unmatched. We empower innovation with an unparalleled commitment to build faster, safer software and harness AI and data intelligence to mitigate risk, maximize efficiencies, and drive powerful software development.

More than 2,000 organizations, including 70% of the Fortune 100 and 15 million software developers, rely on Sonatype to optimize their software supply chains.

Sonatype is evolving how product design works inside a modern engineering organization. We’re moving beyond static artifacts and toward designing in code, co-creating solutions with engineering and PM, and leveraging AI to accelerate iteration and handoff.

If you’re a product designer who thrives on understanding complex developer workflows, building real prototypes, and shaping UX with your team (not in an isolated design bubble), you’ll be right at home here.

What You Will Do
  • Develop a deep understanding of Sonatype’s multi-product developer platform, personas, and core jobs to be done.
  • Work closely with PMs and engineers to co-create user flows and experience direction — UX leads the thinking, but the outputs are created and iterated on together, not in isolation.
  • Map complex IA, developer workflows, permissions models, and multi-product interactions into clear, intuitive experience patterns.
  • Create user and product flows in Miro that reflect real constraints, technical realities, and team input.
  • Shape conceptual designs and UX architectures for new features and continuous, iterative improvements — not large-scale redesigns.
  • Build coded UX prototypes using Claude Code, VS Code, Git Hub workflows, and front-end fundamentals (HTML/CSS/JS/React). These prototypes behave like real product experiences.
  • Ensure your prototypes are structured enough that AI tools can generate engineering specs, scope definitions, and implementation requirements directly from your code diffs.
  • Conduct lightweight, practical research (interviews, surveys, UAT, quick validation) when needed — and know when to proceed without research to keep momentum.
  • Collaborate early and often to align constraints, scope, design direction, and technical feasibility.
What Success Looks Like
  • Your prototypes aren’t just illustrative — they behave like real product experiences and provide enough structure for AI tools to generate engineering specs, scope, and implementation requirements directly from your code diffs.
  • Teams ship better UX because your influence is pragmatic, collaborative, and grounded in technical realities.
  • You consistently transform complex developer workflows into clear, coherent experiences.
  • You make smart calls about when to research and when to ship.
  • You adapt fluidly to evolving tools, processes, and AI‑assisted workflows.
  • You communicate clearly with engineers, PMs, and stakeholders — zooming in or out as needed.
What We Are Looking For
  • Significant experience in a Product company (not just services/agency experience) with the maturity to influence across multiple product teams.
  • Experience collaborating deeply with engineers; hybrid UX/engineering backgrounds are a strong plus.
  • Skilled at lightweight research (interviews, surveys, usability tests, UAT).
  • Able to choose the right level of research for the moment — avoiding slow, academic processes.
  • You don’t need to be a full-stack engineer, but you must be comfortable building working UX prototypes:
  • Strong UX judgment, especially in complex technical domains.
  • Ability to simplify aggressively within real constraints.
  • Collaborative, positive, and non‑defensive — thrives in evolving workflows.
  • Clear communicator who works well with both…
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