Senior Environment Artist; Star Wars Jedi
Listed on 2026-02-15
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Entertainment & Gaming
Video Game
Overview
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A team where everyone makes play happen.
PositionTFT Senior Environment Artist
About RespawnFounded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi:
Fallen Order and Medal of Honor:
Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. You can learn more about our studio and values at
This is a 12-month Temporary Full Time opportunity working Hybrid in Los Angeles (CA), Redwood City (CA), Kirkland (WA), Austin (TX), Orlando (FL), Vancouver (BC) or Edmonton (AB).
What you’ll do- Bring life and excitement to the game through the design and implementation of high quality, believable 3D environments and assets.
- Create highly detailed and realistic textures/materials.
- Work closely with designers and art leads to ensure that environments and assets match the quality bar and vision for the game.
- Ensure that art assets are performant and fit within their memory budgets; fix bugs as needed.
- Follow a schedule and deliver assets on time.
- Mentor and knowledge share with other Environment Artists and lead by example.
- 5+ years of professional experience as a Senior Environment Artist for games or similar roles.
- Fluent in Maya, Blender (or equivalent 3D software), Substance, ZBrush, and Photoshop.
- Strong understanding of scale, proportion, and surface properties.
- Strong understanding of game engine tools and pipelines such as UE5, Maya, and other proprietary tools.
- Ability to polish gameplay moments to AAA quality.
If this opportunity sounds like a great fit for you, please submit your resume and portfolio. Pay and benefits are discussed with a recruiter. In addition to creative impact and professional growth, Respawn offers a range of benefits; learn more at
Pay Transparency - North America
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant factors.
- British Columbia (e.g., Vancouver vs. Victoria) *$111,600 - $152,800 CAD
- California (e.g., Los Angeles vs. San Francisco) *$124,100 - $182,800 USD
- Washington (e.g., Seattle vs. Spokane) *$118,700 - $154,100 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) for temporary full-time employees scheduled to work full time.
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic ArtsEA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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