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Senior Character Artist/Animator
Job in
Orlando, Orange County, Florida, 32885, USA
Listed on 2026-02-18
Listing for:
Mass Virtual
Full Time
position Listed on 2026-02-18
Job specializations:
-
Entertainment & Gaming
Video Game
Job Description & How to Apply Below
At Mass Virtual, we don’t just build virtual reality—we use it to solve real‑world problems m transforming how people train, learn, and operate to pushing immersive technology where it hasn’t gone before, we’re redefining what “work” looks like inside a headset. If you want to create what’s next (not maintain what’s already been done), Mass Virtual is for you!
Senior Character Artist / Animator Core Responsibilities- Clean, polish, and finalize motion capture data, delivering high‑quality realistic character performances
- Integrate and maintain character assets
- Integrate animations in-engine (primarily Unity) and validate quality in VR
- Support and help direct motion capture sessions
- Troubleshoot common rigging, skinning, deformation, and retargeting issues
- Adjust or adapt existing humanoid rigs as needed
- Perform animation from scratch when required
- Act as the primary point of accountability for character art and animation quality
- Work with artists, engineers, and designers to maintain standards and resolve issues
Process documentation alongside research & development on pipeline improvements and character art innovations
Requirements Required Skills & Experience- Senior‑level character animation experience in games, XR, simulation, or cinema tics
- Strong motion capture cleanup and animation polish skills
- Solid understanding of acting, weight, timing, and realism
- Understanding of the full real‑time character pipeline
- Experience working with real‑time engines (Unity preferred)
- Practical rigging experience, including adapting existing rigs, skinning and deformation fixes, and retargeting / import troubleshooting
- Facial animation experience
- Motion capture session direction or setup experience
- Familiarity with tools like Move.ai or similar mocap systems
- Experience with character‑generation tools (e.g., Character Creator)
- VR specific character art / animation experience
- Light scripting or tooling experience
Position Requirements
10+ Years
work experience
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