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Senior Character Artist​/Animator

Job in Orlando, Orange County, Florida, 32885, USA
Listing for: Mass Virtual
Full Time position
Listed on 2026-02-18
Job specializations:
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below

At Mass Virtual, we don’t just build virtual reality—we use it to solve real‑world problems m transforming how people train, learn, and operate to pushing immersive technology where it hasn’t gone before, we’re redefining what “work” looks like inside a headset. If you want to create what’s next (not maintain what’s already been done), Mass Virtual is for you!

Senior Character Artist / Animator Core Responsibilities
  • Clean, polish, and finalize motion capture data, delivering high‑quality realistic character performances
  • Integrate and maintain character assets
  • Integrate animations in-engine (primarily Unity) and validate quality in VR
  • Support and help direct motion capture sessions
  • Troubleshoot common rigging, skinning, deformation, and retargeting issues
  • Adjust or adapt existing humanoid rigs as needed
  • Perform animation from scratch when required
  • Act as the primary point of accountability for character art and animation quality
  • Work with artists, engineers, and designers to maintain standards and resolve issues

Process documentation alongside research & development on pipeline improvements and character art innovations

Requirements Required Skills & Experience
  • Senior‑level character animation experience in games, XR, simulation, or cinema tics
  • Strong motion capture cleanup and animation polish skills
  • Solid understanding of acting, weight, timing, and realism
  • Understanding of the full real‑time character pipeline
  • Experience working with real‑time engines (Unity preferred)
  • Practical rigging experience, including adapting existing rigs, skinning and deformation fixes, and retargeting / import troubleshooting
Preferred / Nice‑to‑Have
  • Facial animation experience
  • Motion capture session direction or setup experience
  • Familiarity with tools like Move.ai or similar mocap systems
  • Experience with character‑generation tools (e.g., Character Creator)
  • VR specific character art / animation experience
  • Light scripting or tooling experience
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Position Requirements
10+ Years work experience
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