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UI Artist; Project

Job in Overland Park, Johnson County, Kansas, 66204, USA
Listing for: AMBER STUDIO
Full Time position
Listed on 2026-07-02
Job specializations:
  • Software Development
    Video Game, Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Position: UI Artist (Project Based)

About us

At Amber, we’re always on the hunt for the most talented individuals in the industry to join our team. We’re dedicated to delivering top‑notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we’re always on the lookout for ways to do things better.

Our team works together towards common goals and we value each member’s contributions to our mission of continuous improvement and innovation.

About the role

Hello talented professionals! We’re currently looking to expand our pool of talent and invite skilled individuals to join us by applying to this job posting. While specific positions may not be available immediately, we’re proactively building a network of qualified candidates for future paid partnerships. If you’re passionate about game development, eager to showcase and improve your skills on major titles, and if you are open to potential partnerships down the line, we encourage you to apply and become part of our expert talent community.

We look forward to connecting with you!

As a UI (User Interface) Artist, you will be responsible for creating visually appealing and intuitive user interfaces for mobile games and apps. You will collaborate closely with game designers, artists, and developers to design, implement, and optimize UI elements that enhance the overall gameplay experience and engage players.

The purpose of the role is to conceptualize, mock‑up, and execute interface designs across many different systems, creating a visual and functional connection between the user experience and the game story. You will work with us to design and develop user interface styles, structures, and flows integrated into our projects, augmenting gameplay systems and complementing the established art direction.

Here’s what you can expect
  • Profile Preselection:
    Our Talent Acquisition team will review your profile to ensure it aligns with our requirements and values.
  • Talent Acquisition Interview:
    Selected candidates will undergo an initial interview to discuss their experience, skills, and fit for the role.
  • Online Test:
    Qualified candidates will be invited to complete an online assessment to demonstrate their abilities.
  • Technical Interview:
    Finalists will participate in a technical interview to assess their proficiency and compatibility with our team when a project staffing plan is made.
The Quest
  • UI Design:
    Create concept sketches, wireframes, and mockups for various UI screens, including menus, HUDs (Heads Up Displays), overlays, and interactive elements. Develop cohesive visual themes and styles that align with the game’s aesthetic and target audience.
  • Graphic Asset Creation:
    Design and produce high‑quality UI assets, including icons, buttons, backgrounds, and visual effects. Utilize graphic design software (e.g., Adobe Photoshop, Illustrator) to create scalable and visually appealing UI elements that enhance usability and accessibility.
  • Iconography and Typography:
    Select appropriate icons, symbols, and typography to convey information, enhance navigation, and communicate game mechanics effectively. Ensure consistency in iconography style, color schemes, and typography across all UI screens.
  • Animation and Motion Graphics:
    Implement animations and motion graphics to enhance interactivity, feedback, and visual interest within the UI. Create dynamic transitions, button animations, and visual effects that respond to player interactions and events.
  • User Experience (UX) Optimization:
    Conduct user research, play testing, and usability testing to gather feedback and insights on UI design and functionality. Iterate on UI layouts, navigation flows, and interactive elements to improve user engagement, retention, and satisfaction.
  • Technical Implementation:
    Work closely with developers to integrate UI assets into the game engine (e.g., Unity, Unreal Engine) and ensure optimal performance across various mobile devices and screen resolutions. Collaborate on UI scripting and implementation tasks as needed.
  • Cross‑Functional

    Collaboration:

    Collaborate with game designers, artists, programmers, and producers to…
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