Android/Linux Audio Subsystem Engineer
Job in
Palo Alto, Santa Clara County, California, 94306, USA
Listed on 2026-08-30
Listing for:
FPT Americas
Full Time
position Listed on 2026-08-30
Job specializations:
-
Software Development
Unix/Linux, Embedded Systems/ Firmware/ IoT, C++ Developer, Embedded Software Engineer
Job Description & How to Apply Below
Position Summary
We are seeking an experienced engineer with deep expertise in Android and Linux audio subsystems
, specifically focused on Audio HAL development
. The ideal candidate has hands‑on experience building, customizing, and optimizing the Android Audio HAL, integrating with ALSA/ASoC drivers, and ensuring reliable, low‑latency audio performance across embedded platforms.
This role requires strong technical depth across both user‑space and kernel‑level audio components, along with the ability to collaborate closely with DSP, hardware, and platform engineering teams.
Key Responsibilities
- Design, implement, and optimize the Android Audio HAL (HIDL/AIDL) for playback, capture, routing, and effects.
- Work across Android and Linux audio subsystems, including ALSA/ASoC, Audio Flinger, and kernel‑level audio drivers.
- Integrate and tune DSP firmware, audio codecs, and hardware routing paths.
- Debug audio issues across kernel logs, logcat, dmesg, and ALSA utilities.
- Collaborate with hardware teams during board bring‑up to validate audio paths and device behavior.
- Improve audio performance for media, voice, gaming, and low‑latency applications.
- Support Bluetooth, USB, and other audio peripherals within the HAL and kernel layers.
Qualifications
- Strong expertise in Android and Linux system development
. - Deep understanding of ALSA/ASoC, PCM interfaces, mixer controls, and kernel audio architecture.
- Hands‑on experience with Audio Flinger, buffer management, and low‑latency audio pipelines.
- Proficiency in C/C++, embedded development, and Linux kernel debugging.
- Experience integrating DSPs and audio codecs.
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