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Lead UI Artist

Job in Phoenix, Maricopa County, Arizona, 85003, USA
Listing for: EPAM Systems Inc
Full Time position
Listed on 2026-10-02
Job specializations:
  • Creative Arts/Media
  • Entertainment & Gaming
Salary/Wage Range or Industry Benchmark: 90000 - 140000 USD Yearly USD 90000.00 140000.00 YEAR
Job Description & How to Apply Below

We're currently seeking a Lead UI Artist to become part of our team. This position provides the opportunity to define the visual character of engaging digital products within a hands‑on, team‑oriented studio setting. You'll collaborate directly with designers and engineers to deliver refined, unified visuals spanning several platforms. It's a fantastic fit for anyone eager to build striking visual experiences that connect with players

Responsibilities
  • Convert UX wireframes into refined, high‑fidelity mockups, interactive prototypes, design systems, and style guides through tools like Figma, Photoshop, and Illustrator
  • Realize final artwork within Unreal Editor, including UMG configuration, widget animation work, and material development
  • Build unified design systems covering game menus, HUD elements, iconography, UI materials and shaders, along with UI animation and motion design
  • Create fresh material effects, 2D and animated visual effects, plus basic Blueprint logic implementation
  • Adjust UI assets to perform well across PC, console, and mobile devices while maintaining visual quality, accessibility standards, and localization readiness
  • Keep UI asset libraries and style guide materials well‑organized and up to date
Requirements
  • Five-plus years of practical, relevant experience as a UI Artist or in a comparable art specialty, preferably within gaming
  • A minimum of one year spent leading and managing teams
  • An impressive portfolio demonstrating capability in UI/UX visual design, texturing, and icon development
  • Practical hands‑on experience developing and styling UI inside Unreal Engine 5, spanning UMG, Slate, and the Material Editor
  • Strong fluency with industry‑standard art and design tools
  • Solid understanding of texture optimization approaches, atlasing practices, and performance factors tied to real‑time UI
  • Sharp attention to typography, layout composition, structural balance, and visual hierarchy
  • Demonstrated history of driving a UI theme or visual system from early concept all the way to final delivery
  • Excellent teamwork and communication capabilities, including working English fluency at B2 level or higher, supporting productive collaboration across design and engineering functions
  • Independent and meticulous, capable of handling uncertainty and taking full accountability for a specialized, highly visible domain
Nice to have
  • Comfort using AI assistant tools to enhance and simplify creative processes
  • Prior experience within the gaming sector on comparable visual design work
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