3D Artist Intern — Unreal Engine
Listed on 2026-10-06
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Entertainment & Gaming
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Creative Arts/Media
Mobis North America seeks a Computer Graphics / Game Development-focused professional to create and optimize real-time 3D assets for visualization and synthetic data. You will develop Meta Human workflows, assist with rigging and animation, and build P textures. Proficiency in Python scripting and AI-assisted content tools is required.
You will collaborate with engineering and research teams, document workflows, and contribute to cutting-edge content pipelines in a fast-paced environment.
This role, Real-Time 3D Artist Intern — Unreal Engine at Mobis, could be your next move.
Learn more about the Real-Time 3D Artist Intern — Unreal Engine role in the description above.
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