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Lead Textures Artist – PBR Materials & Rendering

Job in Quebec, Québec, Province de Québec, Canada
Listing for: Ubisoft Quebec City
Full Time position
Listed on 2026-02-05
Job specializations:
  • Creative Arts/Media
    Video Game
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 60000 - 80000 CAD Yearly CAD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Position: Lead Textures Artist – PBR Materials & Real-Time Rendering
Location: Quebec

A leading gaming company in Quebec, Canada, is seeking a Principal Artist – Textures to define and deliver the materials and textures vision for an AAA project. The successful candidate will work closely with various teams to uphold the project’s artistic standards while leveraging their expertise in industry-standard tools like Substance 3D Designer and Painter. This role requires a strong background in game art, particularly in materials and textures for large scale projects, and a passion for innovation.
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