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Lead Textures Artist – PBR Materials & Rendering
Job in
Quebec, Québec, Province de Québec, Canada
Listed on 2026-02-05
Listing for:
Ubisoft Quebec City
Full Time
position Listed on 2026-02-05
Job specializations:
-
Creative Arts/Media
Video Game -
Entertainment & Gaming
Video Game
Job Description & How to Apply Below
Location: Quebec
A leading gaming company in Quebec, Canada, is seeking a Principal Artist – Textures to define and deliver the materials and textures vision for an AAA project. The successful candidate will work closely with various teams to uphold the project’s artistic standards while leveraging their expertise in industry-standard tools like Substance 3D Designer and Painter. This role requires a strong background in game art, particularly in materials and textures for large scale projects, and a passion for innovation.
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