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Video Game Designer; Gameplay Design & Mechanics Development - Volunteer

Job in Redan, DeKalb County, Georgia, 30074, USA
Listing for: The Donovan's Venom
Volunteer position
Listed on 2026-07-30
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Job Description & How to Apply Below
Position: Video Game Designer (Gameplay Design & Mechanics Development) - Volunteer Role

Video Game Designer (Gameplay Design & Mechanics Development)
The Donovan's Venom (501c3 Nonprofit)

Department: Interactive Media Studio (Game Development)

Location: Remote

Position Type: Volunteer Role

Reports To: Lead Video Game Designer / Director of Interactive Media Studio

Position Overview

The Video Game Designer (Gameplay) is responsible for designing and refining core gameplay mechanics, player interactions, and moment-to-moment experiences within game projects.

This role focuses on how the game feels to play - ensuring mechanics are responsive, engaging, and aligned with the overall game design.

Operating at the intersection of gameplay design, interaction design, and implementation
, this role is critical to delivering a fun, intuitive, and immersive player experience.

Key Responsibilities
  • Core Gameplay Design
    • Design gameplay mechanics such as:
    • Movement
    • Controls
    • Combat (if applicable)
    • Player interactions
    • Ensure mechanics are intuitive and engaging
  • Player Experience & Feel
    • Focus on moment-to-moment gameplay feel
    • Improve responsiveness and control
    • Enhance player interaction quality
  • Prototyping & Iteration
    • Develop and test gameplay prototypes
    • Experiment with mechanics and interactions
    • Iterate based on feedback and testing
  • Gameplay Balance & Tuning
    • Adjust gameplay elements for:
    • Difficulty
    • Responsiveness
    • Fairness
    • Improve pacing and player experience
  • Unity & Implementation Support
    • Work within Unity (or similar engine) to:
    • Implement mechanics
    • Test gameplay interactions
    • Collaborate with developers on functionality
  • Design Documentation
    • Create and maintain:
    • Gameplay documentation
    • Mechanics descriptions
    • Ensure clarity for development teams
  • Cross-Functional Collaboration
    • Work with:
    • Developers (implementation)
    • Artists (visual feedback and alignment)
    • UX/UI teams (player interface and interaction)
    • Ensure cohesive gameplay experience
  • Play testing & Feedback Integration
    • Participate in play testing sessions
    • Analyze feedback
    • Refine gameplay mechanics accordingly
  • Problem-Solving & Constraints
    • Adapt gameplay based on:
    • Technical limitations
    • Scope constraints
    • Balance creativity with feasibility
  • Continuous Improvement
    • Improve gameplay quality over time
    • Stay current with game design trends
    • Enhance player engagement
  • Volunteer Commitment Expectations
      • Estimated Commitment: 8-12 hours per week
      • Flexible schedule
      • Participation in game development meetings required
      • Fully remote
    Minimum Qualifications
      • 1-3 years of experience in:
      • Game design
      • Gameplay design
      • Interactive systems
      • Understanding of:
      • Core gameplay mechanics
      • Player interaction design
    Preferred Qualifications
      • Experience with:
      • Unity or similar game engines
      • Experience working on game projects (academic, indie, or professional)
      • Experience in collaborative or remote teams
    Core Competencies Gameplay Design
      • Designs engaging and responsive mechanics
      • Focuses on player interaction
    Player Experience
      • Improves gameplay feel and usability
      • Enhances engagement
    Problem Solving
      • Adjusts gameplay based on feedback
      • Resolves design challenges
    Collaboration
      • Works with developers and artists
      • Aligns gameplay with overall design
    Attention to Detail
      • Ensures precision in mechanics
      • Maintains clarity in documentation
    Adaptability
      • Iterates designs based on testing
      • Adjusts to evolving requirements
    Work Environment
      • Fully remote
      • Collaborative game development environment
      • Creative and iterative workflow
    Important Disclaimer

    This is a volunteer position and does not constitute employment.

    We are onboarding individuals who are ready to contribute immediately.

    Please only apply if you are prepared to begin within the next 14 days.

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