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Backend Compiler Engineer

Job in Redmond, Deschutes County, Oregon, 97756, USA
Listing for: NVIDIA AI
Full Time position
Listed on 2026-07-20
Job specializations:
  • Software Development
    Software Engineer, C++ Developer, Computer Software / Middleware, AI Engineer (Applied/Software)
Salary/Wage Range or Industry Benchmark: 124000 USD Yearly USD 124000.00 YEAR
Job Description & How to Apply Below

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is composed of worldwide leading compiler engineering experts who provide cutting‑edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

What

You Will Be Doing
  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
  • Design and develop new compiler passes and optimizations to produce best‑in‑class, robust, supportable compiler and tools
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
  • Be part of a team that is at the center of deep‑learning compiler technology spanning architecture design and support through functional languages
What We Need To See
  • B.S. or degree in Computer Science/Engineering or equivalent experience
  • 2+ years of compiler code generation experience
  • Excellent hands‑on C++ programming skills
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
  • Good communication and documentation skills and self‑motivated
Ways To Stand Out From The Crowd
  • M.S./PhD. with significant compiler related project or thesis work preferred
  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, Table Gen, LLVM IR, and Machine IR (MIR)
  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD – 195,500 USD for Level 2, and 152,000 USD – 241,500 USD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 17, 2026.

Applications for this job will be accepted at least until July 17, 2026.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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