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Principal Software Engineer - C++
Job in
Redmond, King County, Washington, 98052, USA
Listed on 2026-03-03
Listing for:
Microsoft Corporation
Full Time
position Listed on 2026-03-03
Job specializations:
-
IT/Tech
Systems Engineer, Cybersecurity
Job Description & How to Apply Below
The Windows App for the web is a full Windows client implemented inside a browser runtime. It powers Azure Virtual Desktop and Windows 365 by translating operating system expectations-graphics, input, media, identity, security and device access-into something that can execute reliably inside modern web platforms, bringing a "like-local" Windows experience to millions of enterprise users.
We're seeking a Principal Software Engineer to operate in the foundational layers of our web client, where architectural decisions directly affect performance, reliability, security posture, and long-term evolution. This role serves as a technical anchor for the client, with hands-on work spanning rendering and graphics pipelines, protocol stacks, Web Assembly-based components, media and device redirection, authentication, telemetry, and the isolation boundaries that allow a browser to behave like a high-fidelity Windows endpoint.
At this level, impact comes from working on the hardest parts of the stack while providing technical clarity through design choices and trade-offs, shaping how the system is built, integrated, and evolves as browser capabilities, cloud infrastructure, and Windows workloads continue to converge.
We're a collaborative, high-energy group that values curiosity, craftsmanship, and a growth mindset.
What is Windows App: ;br>
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Why this problem space matters
This work defines how Windows runs when the browser is the platform. The solutions ship at global scale and are constrained by real-world networks, devices, and security models. For engineers who enjoy working close to the limits of what the web runtime allows-and extending it responsibly-this is a rare problem space.
What you'll work on
You'll operate primarily in the foundational layers of the client, where performance, correctness, and constraints are explicit:
- Rendering and interaction pipelines
- High-performance remote graphics using Canvas, WebGL/WebGPU, and Web Assembly
- Input fidelity across keyboard, mouse, touch, pen, and specialized devices
- Latency control, frame pacing, bandwidth adaptation, and GPU utilization
- Client protocol and transport architecture
- Design and evolution of remoting protocols optimized for web runtimes
- Reliability, congestion control, and session resilience across heterogeneous networks
- Tight coordination between browser client, gateways, and cloud services
- Web Assembly and native code integration
- Performance-critical C/C++ components compiled to WASM
- Memory models, threading, SIMD, and sandbox constraints
- Deep integration with Chromium APIs and browser execution models
- Media and device redirection
- Audio/video pipelines supporting Teams optimization and real-time collaboration
- Multimedia redirection with strict latency and synchronization requirements
- Device and peripheral redirection (e.g., smart cards, cameras, microphones) mapped into web-safe abstractions
- Identity, security, and isolation
- Smart card redirection, Web Authn/FIDO flows, and authentication pass-through
- Clear trust boundaries between local device, browser, and remote session
- Secure-by-design client architectures that preserve performance and usability
Responsibilities
At this level, the role is about technical ownership and direction.
You will:
- Define and drive end-to-end designs spanning browser, protocol, and cloud
- Make architectural calls under real constraints imposed by browsers and security models
- Identify performance ceilings and systematically remove them
- Partner across Windows, Chromium, Teams, and Azure to align deep technical decisions
- Raise the technical bar through design reviews, mentorship, and examples.
Required Qualifications:
- Bachelor's in Computer Science or related field AND 6+ years of technical engineering experience including web technologies and…
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