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Sr Engineer, Display; NTD

Job in Redmond, King County, Washington, 98053, USA
Listing for: Nintendo
Full Time position
Listed on 2026-06-01
Job specializations:
  • Software Development
    Software Engineer, AI Engineer, Embedded Software Engineer
Salary/Wage Range or Industry Benchmark: 145150 - 261200 USD Yearly USD 145150.00 261200.00 YEAR
Job Description & How to Apply Below
Position: Sr Engineer, Display (NTD)
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo Game Cube, Wii and Wii U systems.

It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES

Architect, design, and implement display driver stack for use with current and future products.
Develop and refine display software stack to ensure compliance with various display standards and specifications.
Research and champion new features/technologies capable of being successfully deployed in massively used gaming consoles.

SUMMARY OF REQUIREMENTS

5+ years related experience.
Understanding of display standards and specifications, such as HDMI, DSI, Display Port, EDID.
Experience developing device drivers for SOCs.
Experience developing multithreaded software.
Proficient with fundamental computer science data structures and algorithms in C/C++.
Degree in Computer Engineering, Computer Science or Electrical Engineering.

PREFERRED REQUIREMENTS:

Knowledge of compositors and image composition pipelines.
Experience debugging display protocol issues.
Knowledge of display technologies such as HDR and VRR.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range:$145,150-$261,200 USDApply

At Nintendo, we're looking for people who support one another, stay curious, and bring thoughtful creativity to their work. You don't need to match every requirement perfectly, what matters most is your ability to learn, adapt, and collaborate. We value teammates who communicate openly, ask questions, and take initiative to move ideas forward. If you bring care to your craft and a desire to make a positive impact, you'll find a place here.

Come join us and create smiles through unique entertainment experiences.

If you need assistance or a reasonable accommodation during the application process due to a disability, please contact recruiting or . Apply for this role

RoleSr Engineer, Display (NTD)
Studio & Team Nintendo Technology Development Inc Location Redmond , WAJob Field Software Development

Requisition IDERole Type Onsite Apply  for this role
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