Sr Software Engineer - Gameplay; NST
Job in
Redmond, King County, Washington, 98052, USA
Listed on 2026-06-17
Listing for:
Nintendo
Full Time
position Listed on 2026-06-17
Job specializations:
-
Software Development
Software Engineer, Game & 3D/XR Development, Senior Developer
Job Description & How to Apply Below
Nintendo Software Technology Corporation, based in Redmond, Washington, is a subsidiary of Nintendo Co., Ltd., headquartered in Kyoto, Japan.
Nintendo is an equal opportunity employer and offers a welcoming and inclusive environment.
DESCRIPTION OF DUTIES- Develop writes clear, maintainable and portable code, and debug using the relevant programming languages.
- Reviews and optimizes other engineers’ code.
- Provides effective solutions by applying advanced programming skills and knowledge.
- Provides technical documentation and explanations intended for distribution to other parties.
- Allocates work to other team members and supervises their results.
- Mentors less experienced members of the team.
- Makes recommendations regarding system architectural design, data structures, and algorithm development.
- Manages team members’ performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.
- 7 or more years of software engineering experience in the relevant field.
- Strong all-around programming skills including ability to review and optimize other engineers’ code.
- Strong understanding of core technologies, toolsets, and common workflows for video game development.
- In-depth understanding of interactive entertainment methodologies and production pipelines.
- Advanced knowledge of the relevant programming languages (C, C++, C#).
- Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development – to ensure high-quality execution and successful outcomes.
- Proven experience leading and mentoring other gameplay engineers.
- Undergraduate degree in Computer Science or related field; or equivalent education and experience.
Applicants must be legally eligible to work in the United States. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA and is not open to fully remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$149,414 — $224,121 USD
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