Sr Engineer, Platform Software; NTD
Listed on 2026-07-19
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Software Development
C++ Developer, Software Engineer, Embedded Software Engineer
Nintendo Technology Development
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Description of Duties- Design and develop platform software and device drivers for current and future gaming consoles.
- 5+ years of experience developing device driver software for complex SoCs.
- 5+ years of experience developing multithreaded software.
- Professional experience developing low-level software in C or C++.
- Experience with PCI Express (PCIe) architecture and protocols.
- Hands‑on experience with low-level device driver concepts, including DMA, interrupts, DMA cache coherency, and memory ordering.
- Experience using PCIe protocol analyzers, oscilloscopes, and similar tools for hardware debug and validation.
- Strong understanding of computer architecture, operating systems, data structures, and algorithms.
- Bachelor's degree in Computer Engineering or Electrical Engineering.
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range: $145,150 — $261,200 USD
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