AR/VR application developer (Unity Engine + AOSP + Firmware
Listed on 2026-08-05
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Software Development
Software Engineer, Embedded Software Engineer, C++ Developer, Embedded Systems/ Firmware/ IoT
Job Title
Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python
Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
- Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
- Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
- Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
- Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
Collaborating with H&S UXR team members to create flexible, reusable software user interfaces ("virtual labs") that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies
Minimum Qualifications- Bachelor's Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- 3 years' experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python
- Experience integrating custom systems including sensors, API/SDK frameworks, and firmware
- Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
- Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
- Willingness to occasionally travel to study sites
- Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
- Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
- Experience developing AR/VR applications
- Experience with Android Studio and/or Unity
- Experience with Python
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