Product Designer
Job in
Redwood City, San Mateo County, California, 94061, USA
Listed on 2026-07-31
Listing for:
Luma
Full Time
position Listed on 2026-07-31
Job specializations:
-
Software Development
AI Engineer (Applied/Software), Game & 3D/XR Development, Front End Developer
Job Description & How to Apply Below
You'll own features end to end, from a fuzzy concept to a shipped, polished experience, and you'll design the interaction paradigms for a product where AI is the medium, not a feature bolted on. This is a hands‑on generalist role with a high degree of autonomy and a high bar for craft.
What You'll Own- Lead major features end to end, from product thinking and user exploration to pixel-perfect visual design and high‑fidelity interactive prototypes.
- Design and prototype fluid, novel interactions for a new medium, making complex AI concepts feel intuitive.
- Build functional prototypes and shippable features using AI coding tools, in close partnership with engineering.
- Hold an exceptionally high bar for craft across visual design, interaction, and prototyping.
- Drive work forward through ambiguity: step into problems early, decide with incomplete information, and keep momentum.
- Collaborate with engineers, product, and AI researchers to shape strategy and ship the design vision at quality.
One way the first 90 could unfold.
- Days 1–30 — Immerse & Diagnose:
Learn the product and its AI‑native interactions, and identify where the experience can be sharper. - Days 30–60 — Ship & Validate:
Own a real feature from concept to shipped, prototyped and built with AI tooling alongside engineering. - Days 60–90 — Scale & Systemize:
Raise the craft bar around you and set patterns other designers and engineers can build on.
- 5+ years building delightful, innovative products at scale.
- Strength in both craft and product thinking, across visual and interaction design.
- AI woven visibly into your process and portfolio, with experience building functional prototypes in tools like Cursor or Claude Code.
- A portfolio of work that shipped to production, showing how you framed the problem, how it evolved, and its impact.
- Comfort moving fast, converging, and knowing when to stop iterating.
- A track record of creating momentum and influencing decisions across teams.
- A portfolio is required.
- Experience designing complex creative software: video or photo editors, design tools, or developer tools.
- World‑class interaction design: fluid micro‑interactions, complex state transitions, prototypes well beyond static screens.
About Luma:
Luma's mission is to build unified general intelligence that can generate, understand, and operate in the physical world. We believe multimodality is critical for intelligence — the next step beyond language models comes from vision. Luma is an equal opportunity employer.
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