Advanced Software Engineer, Backend
Listed on 2026-02-12
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Software Development
Software Engineer, Backend Developer, Game Development / Testing
The Job
Avalanche, a division of WB Games Inc., is seeking an Advanced Software Engineer to join our team of talented industry veterans working on a new online multiplayer RPG. This person will work closely with project engineering, art, and design leadership to architect and implement the backend infrastructure for an online multiplayer RPG.
What part will you play?- Architecting, developing and implementing key backend game systems, features, and services.
- Design, implement and maintain scalable and secure backend services and infrastructure in partnership with WB Central Technology teams.
- Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code.
- Integrate with internal and external shared services and libraries.
- Perform peer code reviews and champion a high standard of code excellence.
- Collaborate with the design and gameplay teams to build supporting backend systems and tools.
- Mentor junior engineers and provide technical guidance on new features.
- Participate in all parts of the development process from concept through to live-ops.
- 8+ years of professional software engineering experience, working on cross-functional teams.
- Experience on at least one successfully-published large-scale multiplayer online game title or equivalent.
- Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience.
- Experience managing a high functioning team of software engineers.
- Computer Science fundamentals in object-oriented design, algorithms, and data structures.
- Deep understanding of server architecture, cloud computing (e.g., AWS, Gamelift, Lambda), backend services, and microservices.
- Strong knowledge of networking protocols and multiplayer systems (e.g., matchmaking, persistence, replication).
- Proficient experience with the Unreal Engine specific network/multiplayer features (Online Subsystems, EOS, Rep Graph, Subobject replication, RPCs).
- Strong problem solving, debugging, and troubleshooting skills.
- A passion for online multiplayer RPGs and deep experience with online games.
- Deep knowledge of industry trends, best practices, and emerging technologies in online gaming.
- Experience with Dev Ops, CI/CD pipelines, and deployment strategies for live games.
- Familiarity with anti-cheat solutions and game security best practices.
- Deep understanding of Performance Analysis and Optimizations.
- Knowledge of Unreal’s newest replication system, Iris.
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
CompensationPay Range: $ – $ per year. Base pay is just one component of Warner Bros. Discovery’s total compensation package for employees. Other rewards may include annual bonuses, short‑ and long‑term incentives, and program‑specific awards.
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