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AI Engineer

Job in Sacramento, Sacramento County, California, 95828, USA
Listing for: FLINT
Full Time position
Listed on 2026-06-18
Job specializations:
  • Software Development
    AI Engineer (Applied/Software)
Salary/Wage Range or Industry Benchmark: 100000 - 125000 USD Yearly USD 100000.00 125000.00 YEAR
Job Description & How to Apply Below

Read this first

This is not a React job. It is not a front‑end job. It is not a job for someone whose résumé says "AI‑augmented" because they sometimes use Copilot.

We are hiring a builder whose entire practice has been rewired around coding agents. Someone who lives in Claude Code and Codex CLI the way other engineers live in VS Code. Someone who treats the terminal, the agent, and the harness as a single instrument. Someone who has felt — and can prove — what 10x development velocity looks like when the human is operating as architect, reviewer, and orchestrator rather than typist.

If that does not describe you, this is not the role. If it does, keep reading.

The shape of the work

FLINT OS is a construction operating system built on Palantir Foundry. It is the connective tissue between site, asset, decision, and outcome for a vertically integrated design‑build general contractor.

This role lives at the edge of that system — the boundary where humans (superintendents, warranty teams, project leaders, mechanical VPs), agents, and the OS actually meet. The edge is where new value is created. It is also where the OS learns what it should become next.

Your job is to run the round trip between that edge and the architecture. Fast, repeatedly, with judgment. Every cycle should sharpen both ends.

Concretely, the round trip looks like this:

  • Out at the edge: design and build new ways for humans and agents to collaborate on real work — warranty triage, RFI intelligence, asset history exploration, decision‑object workflows, field‑side agent assists. Sometimes the surface is a custom React widget in Workshop. Sometimes it is a CLI tool. Sometimes it is an agentic workflow with no UI  shape is whatever the work needs.
  • Back into the core: translate what the edge reveals into proposals for the architecture — new ontology primitives, new agent capabilities, new OS abstractions, new platform patterns. The point of the edge is not to ship more screens. It is to teach the system.
  • At agent speed: do all of this in a tight design‑test‑deploy loop, with coding agents as your primary mechanism for generating, refactoring, and shipping. The loop is what makes the round trip affordable.
  • Over time, this work compounds. More edge experiments produce more behavioral and usage data. Better data exposes where friction lives and where primitives are missing. Sharper primitives let the next experiment start further forward. The OS becomes capable of proposing its own next interface — and eventually its own next workflow.

    That is the meta‑layer. You are one of the people building it.

    Who we are looking for

    We are explicitly looking for a non‑traditional profile. The credentials we care about are not on Linked In.

    Vibe coder, in the serious sense

    You can describe a feature in natural language, decompose it correctly, hand the right slices to an agent, review the output critically, and converge on production code in a fraction of the time it would take to type it. You know when to let the agent run, when to interrupt, when to reset, and when to do it yourself. You have opinions about prompt structure, context window management, and tool use that you can defend.

    Fluent

    in coding agents and the CLI

    You have meaningful production experience with at least one of Claude Code or OpenAI Codex CLI, and ideally both. You are comfortable in the terminal as your primary surface. You understand MCP, tool calling, agent loops, and the difference between an agent that helps and an agent that creates work. You can explain — concretely, with examples from your own work — how you have configured agents to operate inside a real codebase.

    A

    systems thinker, not just a UI builder

    You think about agentic systems as systems. You can hold the shape of an end‑to‑end loop in your head — data, ontology, agent behavior, human decision point, feedback signal — and reason about where the leverage actually sits. UI is one expression of that thinking. So is a CLI tool, an evaluation harness, an agent capability, or a proposed change to the ontology.

    You are comfortable picking the right surface for the problem rather than reflexively reaching for React.

    Sophisticated…
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