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FY26-27 Elementary Technology Teacher (K–5

Job in St. Louis, Saint Louis, St. Louis city, Missouri, 63105, USA
Listing for: thebiome
Full Time position
Listed on 2026-08-22
Job specializations:
  • Education / Teaching
    Elementary School, IT/Computer Science Instructor
Salary/Wage Range or Industry Benchmark: 45000 - 60000 USD Yearly USD 45000.00 60000.00 YEAR
Job Description & How to Apply Below
Position: FY26-27 Elementary Technology Teacher (K–5)
Location: St. Louis

Position:  Elementary Technology Teacher (K–5)

Starting Period: 2026-27 School Year

Insurance: 100% Employer-Paid Medical, Dental, Vision, STD/LTD, Life

Retirement:
Mandatory participation in the St. Louis Public School Retirement System

Reports to:

Principal

Status:
Full-Time

The Biome’s Vision Statement

We aim to be a joyful STEM ecosystem, where students discover their passions and expand their knowledge in the classroom and beyond.

Position Summary

The Elementary Technology Teacher specializing in coding and game design is responsible for introducing foundational computer science concepts, digital literacy (including keyboarding), and computational thinking to elementary students in kindergarten through 5th grade. The teacher ensures students develop age-appropriate skills using iPads and Chromebooks while promoting digital citizenship, creativity, and problem-solving. The role supports overall academic proficiency by strengthening students’ ability to use technology as a learning tool across all content areas.

Essential

Responsibilities
  • Develop/Deliver Weekly Lesson Plans:
    Create age-appropriate projects that teach coding logic, sequencing, loops, and debugging.
  • Teach Foundational Technology

    Skills:
    • Kindergarten–2nd Grade (Basics & Navigation):
      Focus on handling devices properly (carrying with two hands), login procedures, using a mouse/trackpad (click, drag, drop), and introductory typing.
    • 3rd–5th Grade (Application & Creation):
      Emphasize touch typing (keyboarding), navigating operating systems, managing files, and using word processing (e.g., Google Suite).
  • Game Design Integration:
    Teach students to design, develop, and test simple interactive media and video games. (Using Tynker and Code.org)
  • Core Curriculum Integration:
    Collaborate with classroom teachers to embed project-based learning into science, math, and literacy, such as using robotics for storyboarding or math modeling.
  • Differentiate Instruction:
    Activities through which students engage with the content (e.g., using tiered activities, small group instruction, varying time for tasks) to meet varying student skill levels.
Core Skillsets
  • Demonstrates instructional responsiveness, using student data to adjust teaching and close learning gaps in real time
  • Establishes a structured, achievement-oriented classroom culture that rewards mastery, effort, and growth—never compliance
  • Communicates with clarity and precision, ensuring concepts are explicitly taught and understood
  • Maintains professional composure and sound judgment in high-pressure or challenging situations
  • Shows commitment to student outcomes and the school’s mission, prioritizing measurable academic progress
  • Builds strong relationships with students and families, communicating proactively and respectfully about progress and expectations
  • Operates with systems awareness and collaboration, aligning with school-wide procedures and contributing to team effectiveness
  • Demonstrates instructional persistence, re-teaching, and supporting students until mastery is achieved
Minimum Requirements Educational & Professional Credentials
  • Teaching Certification: A valid state teaching license with an Elementary Education endorsement is standard.
  • Degree: A bachelor’s degree in education, Computer Science, or Information Technology is typically the minimum entry point.
  • Background Clearances:
    Mandatory passing of criminal background checks and fingerprinting.
Essential Technical "Must-Knows"

You must be proficient enough to troubleshoot and model these tools for students:

  • Platform Mastery:
    Deep familiarity with Google Workspace for Education (Docs, Slides, Forms, Classroom), as this is the primary hub for student work.
  • Hardware Knowledge:
    Ability to operate and perform basic troubleshooting on Chromebooks, Mac Books, tablets, interactive whiteboards, and classroom peripherals like document cameras or robots.
  • Foundational CS Concepts:
    Understanding of block-based coding/coding (e.g., Tynker) and text-based coding (Python and Java), and basic computational thinking (algorithms, patterns, and sequencing).
  • Digital Citizenship Expertise:
    Comprehensive knowledge of online safety (CIPA/COPPA compliance), media literacy, and…
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