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Raytracing Compiler Engineer Perf LLVM GPUs
Job in
St. Louis, Saint Louis, St. Louis city, Missouri, 63105, USA
Listed on 2026-08-28
Listing for:
NVIDIA
Full Time
position Listed on 2026-08-28
Job specializations:
-
Software Development
Computer Software / Middleware
Job Description & How to Apply Below
Location: St. Louis
NVIDIA is seeking a Ray tracing Compiler Engineer in Missouri to join a global engineering team. The role focuses on designing an LLVM-based backend JIT compiler for NVIDIA GPUs, developing compiler passes, and collaborating with hardware and software teams to optimize performance and reduce compile times.
Ideal candidates have a strong background in compiler design, LLVM code generation, and extensive C++ experience, with a track record of implementing robust, scalable solutions for
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